AOE4 All We Know From April 10th

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Re: AOE4 All We Know From April 10th

Post by PancakePrincess »

Goodspeed wrote:
n0el wrote:
Goodspeed wrote:time will tell
I mean, I guess, but the game has been play tested for the last 3 years by a group of 30-40 players, and there are multiple teams affiliated with MS that are testing it all the time.
You sound bought btw. I know you know better than this
Holy moly, what is going on with the forum recently? Is it so difficult to behave in a decent manner? Every thread I go it's either politics, the DE hate train or stuff like that. Srsly, wth?
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Re: AOE4 All We Know From April 10th

Post by Riotcoke »

comradecommissar wrote:
Mitoe wrote:Surprised no one is talking about the information in the virtual village on ageofempires.com yet.
I think most people are just digesting the USA civ right now.

TELL ME YOU WENT TO THE COMMUNITY COUNCIL?
Quite a few of us.

I believe we're allowed to say we were on it, but not what the game was like.
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Re: AOE4 All We Know From April 10th

Post by RefluxSemantic »

n0el wrote:
Goodspeed wrote:
Show hidden quotes
You sound bought btw. I know you know better than this
well i was part of the process, and ive been part of past processes. this one has a lot more focus. im not saying its going to be perfect, but it will surely be better than past attempts.
Total sellout. A socialist like you should know better.

And lets not even pretend GS is wrong. That'd be ridiculous.
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Re: AOE4 All We Know From April 10th

Post by Goodspeed »

PancakePrincess wrote:
Goodspeed wrote:
Show hidden quotes
You sound bought btw. I know you know better than this
Holy moly, what is going on with the forum recently? Is it so difficult to behave in a decent manner? Every thread I go it's either politics, the DE hate train or stuff like that. Srsly, wth?
Just a lil poke. Poking is fun you should try it
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Re: AOE4 All We Know From April 10th

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Post by PancakePrincess »

Goodspeed wrote:
PancakePrincess wrote:
Show hidden quotes
Holy moly, what is going on with the forum recently? Is it so difficult to behave in a decent manner? Every thread I go it's either politics, the DE hate train or stuff like that. Srsly, wth?
Just a lil poke. Poking is fun you should try it
Fine fine, it's hard to tell who's joking and who's serious around here. At least for me. Sorry!
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Re: AOE4 All We Know From April 10th

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Post by Dolan »

PancakePrincess wrote:
Goodspeed wrote:
Show hidden quotes
You sound bought btw. I know you know better than this
Holy moly, what is going on with the forum recently? Is it so difficult to behave in a decent manner? Every thread I go it's either politics, the DE hate train or stuff like that. Srsly, wth?
Yea wtf guys let's focus on the positive.
Even tho the world is in flames, we can still play games. :pop:
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Re: AOE4 All We Know From April 10th

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Post by SoldieR »

Holy shite, I just realized aoe4 is Age of Empires Online: Definitive Edition
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Re: AOE4 All We Know From April 10th

Post by gamevideo113 »

SoldieR wrote:Holy shite, I just realized aoe4 is Age of Empires Online: Definitive Edition
:hmm: :hmm: :hmm: :hmm: :hmm: :hmm: :hmm:
[Some people aspire to be pr30+, some people aspire to have fun, and some people aspire to play 3v3 Deccan.] - vividlyplain - 2019 Who (nationality) rape ?
stupid logic. noob players can say op?
toxic, Insult, Racism ?
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Re: AOE4 All We Know From April 10th

Post by gamevideo113 »

If anything AoEO was the real AoE4 that everybody slept on
[Some people aspire to be pr30+, some people aspire to have fun, and some people aspire to play 3v3 Deccan.] - vividlyplain - 2019 Who (nationality) rape ?
stupid logic. noob players can say op?
toxic, Insult, Racism ?
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Re: AOE4 All We Know From April 10th

Post by RefluxSemantic »

I still think that at least the screenshots look stunning. Its a state of the art game. Its just that for birdseye view, state of the art is significantly less detailed especially when you zoom in, so people think these are budget graphics.

Some of the animations are not the greatest though.
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Re: AOE4 All We Know From April 10th

Post by Dolan »

The studio making this probably just took the engine from AOEO, slapped a couple of new skins on it and charged Microsoft a couple of millions.
Bam, new yacht for that boomer CEO owning the company.
They be flying bitchez to Dubai, swimming in the pools.
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Re: AOE4 All We Know From April 10th

Post by RefluxSemantic »

If anything they probably used their own RTS engine, as a studio known for making RTS games.
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Re: AOE4 All We Know From April 10th

Post by n0el »

RefluxSemantic wrote:If anything they probably used their own RTS engine, as a studio known for making RTS games.
or built a new engine since the relic games don't function like age games.
mad cuz bad
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Re: AOE4 All We Know From April 10th

Post by gamevideo113 »

Doesn't really look like it's Bang Engine, but i don't know
[Some people aspire to be pr30+, some people aspire to have fun, and some people aspire to play 3v3 Deccan.] - vividlyplain - 2019 Who (nationality) rape ?
stupid logic. noob players can say op?
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Re: AOE4 All We Know From April 10th

Post by RefluxSemantic »

I dont even care. The visuals are stunningly beautiful. They just need to clean up a few animations.
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Re: AOE4 All We Know From April 10th

Post by Astaroth »

RefluxSemantic wrote:I still think that at least the screenshots look stunning. Its a state of the art game. Its just that for birdseye view, state of the art is significantly less detailed especially when you zoom in, so people think these are budget graphics.
Can you explain that? I don't quite get it.

Generally, the models seem less detailed than e.g. in AoE2 DE IMO (I know its 3D vs 2D).
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Re: AOE4 All We Know From April 10th

Post by RefluxSemantic »

Astaroth wrote:
RefluxSemantic wrote:I still think that at least the screenshots look stunning. Its a state of the art game. Its just that for birdseye view, state of the art is significantly less detailed especially when you zoom in, so people think these are budget graphics.
Can you explain that? I don't quite get it.

Generally, the models seem less detailed than e.g. in AoE2 DE IMO (I know its 3D vs 2D).
Models look more detailed imo. You just dont often zoom in so far in RTS games, so you dont notice how low detail things are. Aoe4 looks state of the art to me, its just that our perception of whatever good graphics are is skewed by stuff like third person RPGs, which just arent as demanding for your hardware. I dont know any game from this perspective that I think looks noticably more beautiful.
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Re: AOE4 All We Know From April 10th

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Post by lemmings121 »

hopefully they dont make the same mistake as aoe3de and design everything to be looked zoomed in 50x, but when you actually play the game in normal zoom, things dont look right.
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Re: AOE4 All We Know From April 10th

Post by EAGLEMUT »

@Dolan AoE4 runs on Relic's Essence Engine.
Obviously it must've needed some major modifications to make an AoE game on it, there are both huge upsides and downsides to this approach.
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Re: AOE4 All We Know From April 10th

Post by Dolan »

Knowing how Microsoft sees gaming, AOE4 won't be focused on competitive play, so I think there won't be as much focus on complex unit control, like in those classic competitive RTS games.
That's why the animations seem off in the preview, because probably the main focus is the visuals and just having that AOE2 classic experience of building castles and fortified bases and attacking them with big groups of archers and heavy cav.
I'm thinking that's the case because Microsoft never published a competitive game or supported competitive gaming.
Their vision for gaming is more like a pastime for corporate millennials who come home from work and want to play a few casual games before going to sleep.
They're not Blizzard or Riot, so don't expect them to develop an RTS like companies whose exclusive line of business is gaming.
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Re: AOE4 All We Know From April 10th

Post by RefluxSemantic »

lemmings121 wrote:hopefully they dont make the same mistake as aoe3de and design everything to be looked zoomed in 50x, but when you actually play the game in normal zoom, things dont look right.
Thats specifically what they are not doing. They've increased the size of the weapons and decreased the size of some buildings to improve readability and gameplay. Its what makes people call the game cartoony right now. (even though honestly the same really applies to all games to some extend). Im sure these changes will end up feeling good once you zoom out. They didnt screw up the realism just for shits and giggles, its probably because it improves the gameplay a lot. There is apperantly a big team of (semi) competitive players playtesting the game and these people supposedly gave the feedback that they needed to do some of these things to improve readability.

I personally have faith in this approach. If they end up making the buildings much smaller, its because they are convinced it makes the gameplay better. In the few shots of the gameplay trailer fully zoomed out, things actually look wonderful. I just think the arrow animations are objectively shit, but some of the other animations were impressively polished and clean so Im willing to bet they are going to improve this animations.
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Re: AOE4 All We Know From April 10th

Post by Goodspeed »

Dolan wrote:Knowing how Microsoft sees gaming, AOE4 won't be focused on competitive play, so I think there won't be as much focus on complex unit control, like in those classic competitive RTS games.
That's why the animations seem off in the preview, because probably the main focus is the visuals and just having that AOE2 classic experience of building castles and fortified bases and attacking them with big groups of archers and heavy cav.
I'm thinking that's the case because Microsoft never published a competitive game or supported competitive gaming.
Their vision for gaming is more like a pastime for corporate millennials who come home from work and want to play a few casual games before going to sleep.
They're not Blizzard or Riot, so don't expect them to develop an RTS like companies whose exclusive line of business is gaming.
Their decision makes sense from a risk management POV, but I genuinely believe the AoE formula has the potential to be the biggest in the genre, and it's just disappointing to see that they're still thinking small.
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Re: AOE4 All We Know From April 10th

Post by Dolan »

EAGLEMUT wrote:@Dolan AoE4 runs on Relic's Essence Engine.
Obviously it must've needed some major modifications to make an AoE game on it, there are both huge upsides and downsides to this approach.
Right. Yeah, I've just read about this, AOE4 is gonna run on the 4th edition of their proprietary engine.
Yeah, building a game engine is expensive, only few companies can afford it, or those that don't have the big budgets to do so might cut corners and develop a more simple engine.
That's what I'm expecting from Relic, since they're no Riot or Activision, they're just a company contracted by Microsoft for a new AOE.
So I think the engine won't be as polished as those built by Blizzard or Riot.
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Re: AOE4 All We Know From April 10th

Post by Dolan »

Goodspeed wrote:
Dolan wrote:Knowing how Microsoft sees gaming, AOE4 won't be focused on competitive play, so I think there won't be as much focus on complex unit control, like in those classic competitive RTS games.
That's why the animations seem off in the preview, because probably the main focus is the visuals and just having that AOE2 classic experience of building castles and fortified bases and attacking them with big groups of archers and heavy cav.
I'm thinking that's the case because Microsoft never published a competitive game or supported competitive gaming.
Their vision for gaming is more like a pastime for corporate millennials who come home from work and want to play a few casual games before going to sleep.
They're not Blizzard or Riot, so don't expect them to develop an RTS like companies whose exclusive line of business is gaming.
Their decision makes sense from a risk management POV, but I genuinely believe the AoE formula has the potential to be the biggest in the genre, and it's just disappointing to see that they're still thinking small.
I hope I'm wrong, but this is the vibe I'm getting from how Microsoft sees gaming. I don't think I've ever seen them organise a big global tourney like Riot with tens of millions audience, big prizes, stuff like that.
On the other hand, they know they have this classic franchise in their portfolio and they don't want to let it rot, they'd rather use it to populate their XBOX offering with their own proprietary titles. It ties in with this tendency of big corporations to build their own closed ecosystems with everything in it (devices, OS, browser, games, chat service, app store, etc).
So I bet AOE4 is going to be a decent experience for AOE2 fans but maybe more for casual players than for competitive ones. If the focus is on selling merch and unlocking civs, casual gaming brings more money.
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Re: AOE4 All We Know From April 10th

Post by duckzilla »

Dolan wrote:I hope I'm wrong, but this is the vibe I'm getting from how Microsoft sees gaming. I don't think I've ever seen them organise a big global tourney like Riot with tens of millions audience, big prizes, stuff like that.
On the other hand, they know they have this classic franchise in their portfolio and they don't want to let it rot, they'd rather use it to populate their XBOX offering with their own proprietary titles. It ties in with this tendency of big corporations to build their own closed ecosystems with everything in it (devices, OS, browser, games, chat service, app store, etc).
So I bet AOE4 is going to be a decent experience for AOE2 fans but maybe more for casual players than for competitive ones. If the focus is on selling merch and unlocking civs, casual gaming brings more money.
That would be fantastic.
Whatever is written above: this is no financial advice.

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