Predicting the next CIV's house

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Next house laming

Poll ended at 18 Jul 2021, 23:56

Factory house
9
13%
Unit provides pop
7
10%
Building can be built without vill around the house
3
4%
Mobile house
11
16%
Tower house
6
9%
House with healing power
2
3%
House with a special aura
6
9%
others
1
1%
Garja house
25
36%
 
Total votes: 70

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Korea South Miyawaki Sakura
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Predicting the next CIV's house

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Post by Miyawaki Sakura »

다운로드.jpg
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The great DE developers showed us 2 house lame civs(swe,inca)

Historically AOE3 developers seem to love giving some civs house a personality.

So I'm pretty sure the new civilizations that will appear in the next dlc will also have op houses.

What kind of house do you expect?
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Canada dansil92
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Re: Predicting the next CIV's house

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Post by dansil92 »

I predict the next house will double as a town centre, training villagers, receiving shipments, destroying ships from 30 range, summon minutemen, ranged attack/garrison point, all for 140 wood, nerfed to 145 wood the next patch

edit: possibly trickle xp
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France iNcog
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Re: Predicting the next CIV's house

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Post by iNcog »

oops
edit: put it in spoilers in case the people who designed the USA skim through this thread.
YouTube: https://www.youtube.com/incog_aoe
Garja wrote:
20 Mar 2020, 21:46
I just hope DE is not going to implement all of the EP changes. Right now it is a big clusterfuck.
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Slovenia Javon
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Re: Predicting the next CIV's house

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Post by Javon »

April, you forgot the original lame house - Japan's shrines, but I'm sure that wasn't intentional :hmm:
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France chronique
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Re: Predicting the next CIV's house

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Post by chronique »

I expecte a civ where your wall give you pop space ^^
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Brazil look
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Re: Predicting the next CIV's house

Post by look »

some firepit
3vills in qewe or 2.
animals like bear is back to the game like a unit (redeye bear?)
Kaiser sucks
Garja Noob
grunt the best
Kickass God
BSOP OP
Spain NekoBerk
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Re: Predicting the next CIV's house

Post by NekoBerk »

Plz god better make those houses normal
"That's why we sing for these kids who don't have a thing
Except for a dream and a fuckin' rap magazine " - Eminem

"And we hate po-po
Wanna kill us dead in the street fo sho' " - Kendrick Lamar
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Korea South Miyawaki Sakura
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Re: Predicting the next CIV's house

Post by Miyawaki Sakura »

chronique wrote:I expected a civ where your wall give you pop space ^^
It would be even better if the wall house could go down to the ground at any time and then come back up again!
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Spain yoqpasa
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Re: Predicting the next CIV's house

Post by yoqpasa »

iNcog wrote:
oops
edit: put it in spoilers in case the people who designed the USA skim through this thread.
Hard to justify balloons for an african civ. Not to mention nobody lives and raises a family in a flying chest.
Imagine how balanced this game would be if "air" is a thing, if after 16 years water is still broken
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Great Britain Riotcoke
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Re: Predicting the next CIV's house

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Post by Riotcoke »

I thought priceofcarthage had made a good post for a second, then realised it was April with the same picture.
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twitch.tv/stangoesdeepTV
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Latvia harcha
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Re: Predicting the next CIV's house

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Post by harcha »

Miyawaki Sakura wrote:
chronique wrote:I expected a civ where your wall give you pop space ^^
It would be even better if the wall house could go down to the ground at any time and then come back up again!
Wow an ambush house - one that appears and traps enemy units inside. This would be right in tune with all of the "units stuck in buildings" bugs.
POC wrote:Also I most likely know a whole lot more than you.
POC wrote:Also as an objective third party, and near 100% accuracy of giving correct information, I would say my opinions are more reliable than yours.
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Canada dansil92
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Re: Predicting the next CIV's house

Post by dansil92 »

maybe their stables or barracks will randomly trickle resources instead of their houses, you don't know
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No Flag helln00
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Re: Predicting the next CIV's house

Post by helln00 »

Houses that spawn crates might be fun actually, and its only thing left that hasnt been done. Or hunts or Trees or gold mines.
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Latvia harcha
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Re: Predicting the next CIV's house

Post by harcha »

helln00 wrote:Houses that spawn crates might be fun actually, and its only thing left that hasnt been done. Or hunts or Trees or gold mines.
So like... a house grows out a tree and some cdbs come to chop it down, destroying your house in the process.
POC wrote:Also I most likely know a whole lot more than you.
POC wrote:Also as an objective third party, and near 100% accuracy of giving correct information, I would say my opinions are more reliable than yours.
No Flag helln00
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Re: Predicting the next CIV's house

Post by helln00 »

That might be good, u can vil rush the opponent, take their newly spawned resources and destroy their houses at the same time, still more balanced then torps
Australia JKProwler
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Re: Predicting the next CIV's house

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Post by JKProwler »

Imagine a house being a normal house. Not sure if everyone will be ready for it
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Latvia harcha
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Re: Predicting the next CIV's house

Post by harcha »

JKProwler wrote:Imagine a house being a normal house. Not sure if everyone will be ready for it
i think they tried that with USA but then had to give them abusable minutes and a factory in age 3 to be on par with other civs
POC wrote:Also I most likely know a whole lot more than you.
POC wrote:Also as an objective third party, and near 100% accuracy of giving correct information, I would say my opinions are more reliable than yours.
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Germany yemshi
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Re: Predicting the next CIV's house

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Post by yemshi »

yes you are correct usa needs abusable minutes and an age 3 factory to be on par with other civs.
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Germany Plantinator
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Re: Predicting the next CIV's house

Post by Plantinator »

Tbh i think an xp trickling house could be interesting. Like 120 wood 0,1 xp per sec (same as most livestock for india).
France iNcog
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Re: Predicting the next CIV's house

Post by iNcog »

Hopefully just normal houses and other civ bonuses. USA might be quirky but at least it doesn't have torps or shrines.
YouTube: https://www.youtube.com/incog_aoe
Garja wrote:
20 Mar 2020, 21:46
I just hope DE is not going to implement all of the EP changes. Right now it is a big clusterfuck.
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Canada dansil92
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Re: Predicting the next CIV's house

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Post by dansil92 »

maybe the houses will spawn artillery for free so we can make sure there's a factory house of every kind
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Argentina EliteRifleman
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Re: Predicting the next CIV's house

Post by EliteRifleman »

I believe that the plantations and farms are going to work automatically, a little nod to slavery.
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Germany yemshi
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Re: Predicting the next CIV's house

Post by yemshi »

holy shit, pls think about this again.. if any civ had such a mechanic if would be the colonial/us powers..
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Korea South Miyawaki Sakura
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Re: Predicting the next CIV's house

Post by Miyawaki Sakura »

cde1d53aff20c387b05a565d45ed32fd72c550c8f3e2526a673d9232c461f000e6b583f1ca0078bbd040e6c19f0b3af709345e6e126cfcc1bcaa31e8593f4db0e2ef03e1d2e106bf3684915fa11f9f03a81e24181096a697603c1e8970a31cad00db0a92b2ff1e9cbfbd8f7adb405d0c.jpeg
다운로드.jpeg
Dock house,boat house will coming to

The South Asian Dynasty ^^
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Latvia harcha
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Re: Predicting the next CIV's house

Post by harcha »

This would actually be a cool mechanic for a water-civ. It shouldn't allow garrison tho. Probably also imbalanced.
POC wrote:Also I most likely know a whole lot more than you.
POC wrote:Also as an objective third party, and near 100% accuracy of giving correct information, I would say my opinions are more reliable than yours.

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