How to deal with Peruvian legions?
- dutchdude117
- ESOC Community Team
- Posts: 228
- Joined: Apr 24, 2015
- ESO: Dutchdude117
- Location: USA California
How to deal with Peruvian legions?
Hi, I've played a few games vs Port these past couple days, and I've come across a build that I am completely stumped on how to counter.
I play Dutch, so I guess I am looking for builds that Dutch can do
Port goes for sheep age 1
does normal port stuff
Town centers in base
...
gets age 4
revolts and attacks with Peruvian Legion Revolutionaries.
For those who don't know Peruvian Legions Revolutionaries here are the important stats
Hit points 200
Resists 30% vs. Melee
Speed 5.0
Melee Attack:
Damage 12 (Melee Damage)
Multipliers ×1.5 vs. Light infantry, ×2.0 vs. Cavalry
Rate of Fire 1.5
Ranged Attack:
Damage 24 (Ranged Damage)
Multipliers ×1.5 vs. Light infantry, ×2.0 vs. Cavalry
Range 12
Rate of Fire 3.0
Grenade Attack:
Damage 24 (Siege Damage)
Minimum 12 Range
Maximum 18 Range
Splash 3
Multipliers NONE
The main thing I am struggling with the inability of my main units (Skirmisher and Ruyters) to deal with the grenade attack of the revolutionaries.
Due to 18 range 24 siege splash 3, the grenadiers absolutely destroy both Skirmishers and Ruyters, and with the 5 movements speed of the revolutionaries it is not feasible to kite.
1 So my question is what build order do I do against such a build order? (if I were to scout it)
2 What composition do I build to engage that army?
I play Dutch, so I guess I am looking for builds that Dutch can do
Port goes for sheep age 1
does normal port stuff
Town centers in base
...
gets age 4
revolts and attacks with Peruvian Legion Revolutionaries.
For those who don't know Peruvian Legions Revolutionaries here are the important stats
Hit points 200
Resists 30% vs. Melee
Speed 5.0
Melee Attack:
Damage 12 (Melee Damage)
Multipliers ×1.5 vs. Light infantry, ×2.0 vs. Cavalry
Rate of Fire 1.5
Ranged Attack:
Damage 24 (Ranged Damage)
Multipliers ×1.5 vs. Light infantry, ×2.0 vs. Cavalry
Range 12
Rate of Fire 3.0
Grenade Attack:
Damage 24 (Siege Damage)
Minimum 12 Range
Maximum 18 Range
Splash 3
Multipliers NONE
The main thing I am struggling with the inability of my main units (Skirmisher and Ruyters) to deal with the grenade attack of the revolutionaries.
Due to 18 range 24 siege splash 3, the grenadiers absolutely destroy both Skirmishers and Ruyters, and with the 5 movements speed of the revolutionaries it is not feasible to kite.
1 So my question is what build order do I do against such a build order? (if I were to scout it)
2 What composition do I build to engage that army?
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- Lancer
- Posts: 506
- Joined: Jul 11, 2019
- ESO: Peachrocks
Re: How to deal with Peruvian legions?
Artillery. Spaced out Skirmishers close ranged so they don’t grenade attack also do okay.
Re: How to deal with Peruvian legions?
I don't play dutch so this is a few long shot ideas.
- if they are still classified as heavy infantry, then use skrims and get counter infantry rifling + staggered formation and just pressure them down.
- if possible, some kind of FI into ryuters + heavy cannons
- if they are still classified as heavy infantry, then use skrims and get counter infantry rifling + staggered formation and just pressure them down.
- if possible, some kind of FI into ryuters + heavy cannons
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- Lancer
- Posts: 506
- Joined: Jul 11, 2019
- ESO: Peachrocks
Re: How to deal with Peruvian legions?
They are heavy infantry but typically the siege and splash damage of the grenades with those numbers crushes skirmishers. If you’ve got skirms against them, the best chance is engaging at medium range because they use their gun attack at 12 range or less.helln00 wrote:I don't play dutch so this is a few long shot ideas.
- if they are still classified as heavy infantry, then use skrims and get counter infantry rifling + staggered formation and just pressure them down.
- if possible, some kind of FI into ryuters + heavy cannons
Re: How to deal with Peruvian legions?
These units are pretty insane in the one game I played them. They are like abus with bonus vs cav
Re: How to deal with Peruvian legions?
Can you ship the peruvian legions again from homecity like CM?
Spain pain train is real
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- Ninja
- Posts: 14364
- Joined: Mar 26, 2015
Re: How to deal with Peruvian legions?
yeah you need artillery, or just pike rush the CM TCs when port clicks up to III. I think artillery is the only way to hold the revolt if you let him do it untouched
they're like caroleans and grens w/ grenade launchers
this revolt is probably very good vs lakota
they're like caroleans and grens w/ grenade launchers
this revolt is probably very good vs lakota
Re: How to deal with Peruvian legions?
Why it should be good against lakota? They got rifle riders.deleted_user wrote:yeah you need artillery, or just pike rush the CM TCs when port clicks up to III. I think artillery is the only way to hold the revolt if you let him do it untouched
they're like caroleans and grens w/ grenade launchers
this revolt is probably very good vs lakota
Spain pain train is real
Re: How to deal with Peruvian legions?
These guys have bonus vs RR. Also the grens one shot 3 of my falcs xD
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- Lancer
- Posts: 506
- Joined: Jul 11, 2019
- ESO: Peachrocks
Re: How to deal with Peruvian legions?
You can train them for 100 food each, from town centers or from Bolivar but no infinite HC shipments.Rohbrot wrote:Can you ship the peruvian legions again from homecity like CM?
Against Lakota. Yeah it’s nasty. Tokola/Dog soldiers ‘might’ work but it wouldn’t be efficient. Keeping Rifleman in the sweet spot is the only way I think.
Re: How to deal with Peruvian legions?
Use meatshield, not infantry or cavalry just pure best meatshield dutch can get. You ask who? Its the priest they cost only 150 coin, have 486 hp and nothing have multiplier to them even the puny French Imperial Gribeauval Heavy Cannon need to shot twice to kill them.
Re: How to deal with Peruvian legions?
Unholy tacticarivus wrote:Use meatshield, not infantry or cavalry just pure best meatshield dutch can get. You ask who? Its the priest they cost only 150 coin, have 486 hp and nothing have multiplier to them even the puny French Imperial Gribeauval Heavy Cannon need to shot twice to kill them.
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