no walls

User avatar
Norway spanky4ever
Gendarme
iwillspankyou
Posts: 8390
Joined: Apr 13, 2015

no walls

  • Quote

Post by spanky4ever »

I would like to watch games with no walling in, no turtle and booming inside the walls. Could that be an idea for a tounament :love:
Hippocrits are the worst of animals. I love elifants.
User avatar
Germany Lukas_L99
Pro Player
Donator 01
Posts: 2059
Joined: Nov 15, 2015
ESO: Lukas_L99
Location: Lübeck

Re: no walls

Post by Lukas_L99 »

But thats not what people wanna see
Attachments
kyn.png
User avatar
Norway spanky4ever
Gendarme
iwillspankyou
Posts: 8390
Joined: Apr 13, 2015

Re: no walls

Post by spanky4ever »

Are you sure about that?
Hippocrits are the worst of animals. I love elifants.
User avatar
Norway spanky4ever
Gendarme
iwillspankyou
Posts: 8390
Joined: Apr 13, 2015

Re: no walls

  • Quote

Post by spanky4ever »

I would maybe be inclined to be generous toward such a tournament. I just do not like the turtle game, when a person win cos he is a turtle and has the stomack for a very loooooooooooooooooooooooooooong game. It just not fun
Hippocrits are the worst of animals. I love elifants.
User avatar
Norway spanky4ever
Gendarme
iwillspankyou
Posts: 8390
Joined: Apr 13, 2015

Re: no walls

Post by spanky4ever »

Maybe we will se other playouts? from Italy, Otto, Ports, and other civs that like to turtle?
Hippocrits are the worst of animals. I love elifants.
User avatar
Korea South Miyawaki Sakura
Dragoon
Posts: 279
Joined: Jun 29, 2019
ESO: April
Location: Seoul

Re: no walls

Post by Miyawaki Sakura »

I think some civs can't beat China or Sioux without Walls.
User avatar
French Southern Territories kevinitalien
Lancer
Posts: 669
Joined: Oct 31, 2015
ESO: KEVINITALIEN
Clan: PLOP

Re: no walls

Post by kevinitalien »

meta is free wall with architect :(
Image
Image
Image Image
User avatar
Italy Don Nameless
Skirmisher
Posts: 182
Joined: Dec 12, 2022
Location: Italy

Re: no walls

Post by Don Nameless »

They don't pay me enough to be a bricklayer!
User avatar
United States of America iCourt
Retired Contributor
Posts: 700
Joined: Jan 14, 2016
ESO: iCourt
Location: Monterey, California

Re: no walls

Post by iCourt »

Better yet, DE should look into reworking walls finally.
User avatar
India Challenger_Marco
ESOC Media Team
Posts: 2689
Joined: Nov 23, 2015
ESO: challenger_marco

Re: no walls

Post by Challenger_Marco »

Hi i really like this idea and should be a community favourite to watch @spanky4ever let us know if you want work with ESOC regarding this.
:nwc:
United States of America GKShaman
ESOC Media Team
Posts: 85
Joined: Jan 4, 2017
ESO: GKShaman
Location: USA
Clan: RoyaL

Re: no walls

Post by GKShaman »

@spanky4ever To compliment this it could be open maps only? This would restrict some civs in playability but would be fun to watch.

Also to note - some players may just build multiple markets to wall etc so as long as ur fine with that it could work!
User avatar
India Challenger_Marco
ESOC Media Team
Posts: 2689
Joined: Nov 23, 2015
ESO: challenger_marco

Re: no walls

Post by Challenger_Marco »

GKShaman wrote:
18 Apr 2023, 14:50

Also to note - some players may just build multiple markets to wall etc so as long as ur fine with that it could work!
Haha yeah technically the rules should be more specific on what is not allowed which means we can include this as one as well on it.
However buildings can be placed in obnoxious spots so pathing is harder to give an advantage which is high level things we kinda miss now if no walls are applicable :) .
:nwc:
User avatar
Italy Don Nameless
Skirmisher
Posts: 182
Joined: Dec 12, 2022
Location: Italy

Re: no walls

Post by Don Nameless »

Faith is my shield, what are the walls?
Easy if there are no walls you use the buildings right?
User avatar
India Challenger_Marco
ESOC Media Team
Posts: 2689
Joined: Nov 23, 2015
ESO: challenger_marco

Re: no walls

Post by Challenger_Marco »

Don Nameless wrote:
18 Apr 2023, 15:18
Faith is my shield, what are the walls?
Easy if there are no walls you use the buildings right?
so called buildings are costlier than actual cost of walls ,are you really gonna spend 20x amount which does the same job of a regular wall?
:nwc:
User avatar
Italy Don Nameless
Skirmisher
Posts: 182
Joined: Dec 12, 2022
Location: Italy

Re: no walls

Post by Don Nameless »

Challenger_Marco wrote:
18 Apr 2023, 16:52
Don Nameless wrote:
18 Apr 2023, 15:18
Faith is my shield, what are the walls?
Easy if there are no walls you use the buildings right?
so called buildings are costlier than actual cost of walls ,are you really gonna spend 20x amount which does the same job of a regular wall?
No, I use my buildings that I build myself to make bottlenecks or blocks, I use market houses, military buildings etc, the British will be the favorites for this
User avatar
India Challenger_Marco
ESOC Media Team
Posts: 2689
Joined: Nov 23, 2015
ESO: challenger_marco

Re: no walls

Post by Challenger_Marco »

Don Nameless wrote:
18 Apr 2023, 17:42
Challenger_Marco wrote:
18 Apr 2023, 16:52
Don Nameless wrote:
18 Apr 2023, 15:18
Faith is my shield, what are the walls?
Easy if there are no walls you use the buildings right?
so called buildings are costlier than actual cost of walls ,are you really gonna spend 20x amount which does the same job of a regular wall?
No, I use my buildings that I build myself to make bottlenecks or blocks, I use market houses, military buildings etc, the British will be the favorites for this
Yeah sure making wall with manor houses is common while manor house booming ,secondly we have seen double market strategy opening b4 being it intentional or accidental it was quite funny and entertaining and you can queue different techs at both markets haha being more efficient.
:nwc:
User avatar
Norway spanky4ever
Gendarme
iwillspankyou
Posts: 8390
Joined: Apr 13, 2015

Re: no walls

Post by spanky4ever »

Making "walls" with buildings is ok. Making tons of walls and winning because of it, is not ok or fair imo. I would just like to c a game where there is no walling. Is all ;)
Hippocrits are the worst of animals. I love elifants.
User avatar
Norway spanky4ever
Gendarme
iwillspankyou
Posts: 8390
Joined: Apr 13, 2015

Re: no walls

Post by spanky4ever »

Miyawaki Sakura wrote:
15 Apr 2023, 05:04
I think some civs can't beat China or Sioux without Walls.
sure they can, they just have to more aggressive, and make units instead of walls, and booming
Hippocrits are the worst of animals. I love elifants.
User avatar
No Flag rukisrecord
Crossbow
Posts: 19
Joined: Mar 19, 2022

Re: no walls

Post by rukisrecord »

Walls have unusually high stats per cost and are the most OP element of the game, even considering construction time.
If you put up many walls, most of the manipulation and tactics will be meaningless
However, the development team just lowered their HP when they switched to DE, and they don't seems to care.
I hope this topic will be discussed more actively.
User avatar
United States of America iCourt
Retired Contributor
Posts: 700
Joined: Jan 14, 2016
ESO: iCourt
Location: Monterey, California

Re: no walls

Post by iCourt »

Set segment cost to 7-8 wood or more.
Set pillar cost to 2-3 wood.
Increase the HP of pillars, or change how the area damage works when attacking them.
Lower fortified wall HP, or make tech age 4.
Give all true artillery units an additional bonus vs walls. (Age 2 artillery shadow tech in age3)
Building HP cards don't increase wall HP.

Or

Rework walls from the ground up, or go back to the AOM style walls.
User avatar
Canada Mitoe
Advanced Theory Craftsman
Posts: 5488
Joined: Aug 23, 2015
ESO: Mitoe
GameRanger ID: 346407

Re: no walls

  • Quote

Post by Mitoe »

Seems to me that the core issue these days may be that map control isn’t as important anymore.

You could always rely on your opponent needing to leave their base eventually, but perhaps that’s just not the case for newer civs/maps/mechanics.
User avatar
French Southern Territories kevinitalien
Lancer
Posts: 669
Joined: Oct 31, 2015
ESO: KEVINITALIEN
Clan: PLOP

Re: no walls

Post by kevinitalien »

Mitoe wrote:
22 Apr 2023, 01:48
Seems to me that the core issue these days may be that map control isn’t as important anymore.

You could always rely on your opponent needing to leave their base eventually, but perhaps that’s just not the case for newer civs/maps/mechanics.
pretty much, and from what iv'seen people don't like if they don't have 3 hunt in base
Image
Image
Image Image
No Flag helln00
Howdah
Posts: 1410
Joined: Jan 28, 2017
ESO: helln00

Re: no walls

  • Quote

Post by helln00 »

kevinitalien wrote:
22 Apr 2023, 09:12
Mitoe wrote:
22 Apr 2023, 01:48
Seems to me that the core issue these days may be that map control isn’t as important anymore.

You could always rely on your opponent needing to leave their base eventually, but perhaps that’s just not the case for newer civs/maps/mechanics.
pretty much, and from what iv'seen people don't like if they don't have 3 hunt in base
we need low hunts maps back
User avatar
Ireland Snow Lynx
Musketeer
Posts: 99
Joined: Dec 29, 2018

Re: no walls

Post by Snow Lynx »

Yeah people tend to get stuck in a rut with their favorite maps based on how good the close by resources are. I got so sick of playing large Deccan LOL. I liked the old Sonora map, it was good as it had so many hunts and mines but they were mainly in the middle of the map. I think texas was good for this too? Can't remember.
How do you write a signature?
User avatar
Germany aligator92
Howdah
Posts: 1519
Joined: Feb 27, 2015
ESO: aligator92

Re: no walls

Post by aligator92 »

Snow Lynx wrote:
08 May 2023, 10:49
Yeah people tend to get stuck in a rut with their favorite maps based on how good the close by resources are. I got so sick of playing large Deccan LOL. I liked the old Sonora map, it was good as it had so many hunts and mines but they were mainly in the middle of the map. I think texas was good for this too? Can't remember.
You misremember Texas. There were 3 hunts that you could sort of herd and maybe one patch of deer in the center and that was it. A lot of coin mid map though.
The main issue with Sonora was that often your first hunt was not even in TC LOS so searching for it was a game of luck.

I think Cascade Range and Tassili are good examples of good maps with low amount of resources in base.

Who is online

Users browsing this forum: No registered users and 2 guests

Which top 10 players do you wish to see listed?

All-time

Active last two weeks

Active last month

Supremacy

Treaty

Official

ESOC Patch

Treaty Patch

1v1 Elo

2v2 Elo

3v3 Elo

Power Rating

Which streams do you wish to see listed?

Twitch

Age of Empires III

Age of Empires IV