https://www.ageofempires.com/mods/details/42486/
> THE MOD FROM THE ABOVE LINK IS REQUIRED BY PLAYERS AND LIVE SPECTATORS
> BUT IT IS NOT REQUIRED WHEN CASTING FROM RECORDED GAMES, WHICH MAY ALSO BE VIEWED ON THE OFFICIAL PATCH
You can also go to the mod manager in game, search for and subscribe to "BasicSpecMod v2 - Base".
Instead of needing to manually add code to custom maps, activating the "Basic Spectator Mod v2 - Base" will place users on a different version of the game, where any game played on any map on the patch will have the extra features enabled for recorded and spectated games.
Basic Features:
- > Activated upon switching player view for the first time
> Everything you're used to having on the older custom map version of the mod
> When selecting a unit, in addition to active upgrades and shipments, the lower display will also show a header of the form
ProtoName [ NumberAlive + NumberQueued + NumberDead ]
> Flares for raids (functions same way as before)
- > Activated upon going to top right menu and selecting "More Info". This will also force player colours to the default Blue/Red.
> Requires the CASTER to install an additional "Basic Spectator Mod v2 - Add On" mod: https://www.ageofempires.com/mods/details/42487/
> It's important to use the legacy UI layout. Also recommended to use 70% UI scaling so more information is visible.
> Return of the military / economic population bars! (experimental, only works in 1v1) - no "recalculated" version available yet
> Shipments show the numbers e.g. 700 on 700 wood (except for numbers on 'big-button' type shipments where the value increases over time)
> Enables viewing postgame graphs during the game! (only possible when doing LIVE spectating - after activating the population graphic, you can go to menu -> the View Postgame in the same way you normally would)
> Additional button on the playback UI which allows toggling the timeline slider
Basic Features Additional Features Live Postgame Thanks to everyone who gave feedback on features while this was in development.
Special thanks to:
@Kao for his generous £10 donation which has funded and motivated the speedy development of v2 and his help with other automation scripts
@musketeer925 for assisting with generating the shipment number overlays
v0 Play testers @EAGLEMUT and @minimoult21
v1.5 Play tester @Mr_Bramboy
v2 Play testers @Kao and Nono
Note that due to the nature of the mod, the "Add On" version will need to be updated with every official patch.