so, high PR players, why don't you play FFA?
- Interjection
- Howdah
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Re: so, high PR players, why don't you play FFA?
Fully agree with Somppu & Ede here.
As a man who's spent hundreds of hours both casting, and making FFA scenarios, I think I'm uniquely qualified to talk about this game mode.
FFA needs external rules/forces to make the players fight each other and be interesting, otherwise, the optimal strategy is doing nothing. For example, a system where players score points for 'killing' players, or gathering the most type of a resource. These are quite subjective though.
The best FFA experience I came up with was an RNG minigame with crates spawning at set locations to incentivize map control
As a man who's spent hundreds of hours both casting, and making FFA scenarios, I think I'm uniquely qualified to talk about this game mode.
FFA needs external rules/forces to make the players fight each other and be interesting, otherwise, the optimal strategy is doing nothing. For example, a system where players score points for 'killing' players, or gathering the most type of a resource. These are quite subjective though.
The best FFA experience I came up with was an RNG minigame with crates spawning at set locations to incentivize map control
Re: so, high PR players, why don't you play FFA?
It’s too random. I played in samurai revolutions ffa tourney and I guess I had a bullseye on my back since I was the highest pr player in the group cause I got rushed by 2 other players. I managed to survive but it didn’t matter cause people were already age 5 while I was still age 3.
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- Pro Player
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Re: so, high PR players, why don't you play FFA?
just rush the nearest person and then quit when youved burned their tc
Re: so, high PR players, why don't you play FFA?
see, at least someone is thinkin like an FFA player. now get 8 pros on a map together with this mindset and we'd have a GAMEHazza54321 wrote:just rush the nearest person and then quit when youved burned their tc
Re: so, high PR players, why don't you play FFA?
FFAs are super fun. it's not about skill. it's memes laughter and diplomacy
- UpMySleeves
- Dragoon
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Re: so, high PR players, why don't you play FFA?
Except for LAN with friends, I've never had a fun FFA game, I either get bored with booming or get gang-banged which I'm sure is fun for some, but not for me.
edit: I'm not high pr
edit: I'm not high pr
Never trust a man in a blue trench coat, never drive a car when you're dead
- Mr_Bramboy
- Retired Contributor
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Re: so, high PR players, why don't you play FFA?
UpMySleeves wrote:or get gang-banged which I'm sure is fun for some, but not for me.
Re: so, high PR players, why don't you play FFA?
with high PR players, it could be about memes, laughter, diplomacy, AND skilliNcog wrote:FFAs are super fun. it's not about skill. it's memes laughter and diplomacy
I very much agree with @Interjection though-- a system to incentivize attacking would be really fun. Maybe this should be a feature of the EP patch
but also just want to stress that I don't think a built in diplomacy feature is a good idea. diplomacy is much more chaotic and fun when it's all negotiated through chat!
- vividlyplain
- Lancer
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Re: so, high PR players, why don't you play FFA?
on a map that doesn't allow camping like tiny ffa scenario by @Interjection or on my death valley map a ffa might be more interesting but in general it's a no skill, boring, non-competitive gamemode... it's fun for some for whatever reason, but not if you want to play competitively
Re: so, high PR players, why don't you play FFA?
Also a good strategy is not have the respect of your opponents. If people respect you then you’ll get pressured or teamed against more. So somehow you have to simultaneously be mediocre and boom.
In lower games people don’t really know each other so that helps a lot
In lower games people don’t really know each other so that helps a lot
Re: so, high PR players, why don't you play FFA?
yup, that's the dynamic that makes FFA interesting, imo. it's a mind game._H2O wrote:Also a good strategy is not have the respect of your opponents. If people respect you then you’ll get pressured or teamed against more. So somehow you have to simultaneously be mediocre and boom.
In lower games people don’t really know each other so that helps a lot
- thomasgreen6
- Lancer
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Re: so, high PR players, why don't you play FFA?
Not if it's regicide and diplo though. That way you can snipe to win.edeholland wrote:The problem is that high PR players are generally competitive players. If you play competitively, the best strategy is either to all attack the best player or to just camp all game. Attacking someone will always put you on a disadvantage compared to others.
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Re: so, high PR players, why don't you play FFA?
FFA could be remotely interesting only on a map with, say, super low resources, or a super strong TP line. Or whatever that forces you to fight for mapcontrol.
Otherwise, as other people mentioned, there's absolutely no reason to ever be aggressive, unless you don't care about winning the game.
Probably can't be too many (say, more than 4) players either, because then regardless of how important map control is, it just won't be worth weakening yourself by fighting another player
Otherwise, as other people mentioned, there's absolutely no reason to ever be aggressive, unless you don't care about winning the game.
Probably can't be too many (say, more than 4) players either, because then regardless of how important map control is, it just won't be worth weakening yourself by fighting another player
LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
Re: so, high PR players, why don't you play FFA?
I just kinda think people are underestimating the conflict that would immediately emerge in FFA. I don't think its necessarily advantageous in all circumstances to sit and boom and do nothing. For one, there are some civs that you can't afford to let boom, and you need to take out earlier-- ports or china for example. Also, it's advantageous to take as much of the map as possible by walling, not just for resources but for control over choke points and simply being huge so there's more your opponent has to destroy. The fight for map control would produce conflicts very quickly.
also, again, the goal of FFA is to show off. I guess everyone could all just play Ports and boom forever and never fight, but that won't win you eternal fame. Afterall, PR is just a number, isn't eternal fame what you're after?
also, again, the goal of FFA is to show off. I guess everyone could all just play Ports and boom forever and never fight, but that won't win you eternal fame. Afterall, PR is just a number, isn't eternal fame what you're after?
- howlingwolfpaw
- Jaeger
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Re: so, high PR players, why don't you play FFA?
I have though about being a FFA streamer, I think though that would effect how people treat me in game. Like sniping my stream and looking for me weakness or position its already bad enough how many players target to rush me, I do not really like fighting age 2, and getting stuck in an age 2 fight does really kill your chances later on, age late3-4 battles are the most fun though because if it goes on too long people abuse walls. And you can still continue to boom, and get your XP faster so that you can fight a boomer when they transition. There is a window where they have a weakness. But its not an auto loss, If a player can't fight better then you, can drain them of a thousand point lead.
Re: so, high PR players, why don't you play FFA?
I don't think that FFA will provide you with the right vibrations or crystal frequency for you to be able to enjoy the gamemode thoroughly.howlingwolfpaw wrote:I have though about being a FFA streamer, I think though that would effect how people treat me in game. Like sniping my stream and looking for me weakness or position its already bad enough how many players target to rush me, I do not really like fighting age 2, and getting stuck in an age 2 fight does really kill your chances later on, age late3-4 battles are the most fun though because if it goes on too long people abuse walls. And you can still continue to boom, and get your XP faster so that you can fight a boomer when they transition. There is a window where they have a weakness. But its not an auto loss, If a player can't fight better then you, can drain them of a thousand point lead.
FFA Players usually gang up on who omits the highest oscillation
- Challenger_Marco
- ESOC Media Team
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Re: so, high PR players, why don't you play FFA?
FFA would be more rewarding if there was point mechanics suggested this is on samrev discord server before.Will copy paste it here.
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- Ninja
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Re: so, high PR players, why don't you play FFA?
Yeah I like the idea of a point reward system, and then cast a $100 dollar FFA game on ESOC.
- howlingwolfpaw
- Jaeger
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Re: so, high PR players, why don't you play FFA?
aaryngend wrote:I don't think that FFA will provide you with the right vibrations or crystal frequency for you to be able to enjoy the gamemode thoroughly.howlingwolfpaw wrote:I have though about being a FFA streamer, I think though that would effect how people treat me in game. Like sniping my stream and looking for me weakness or position its already bad enough how many players target to rush me, I do not really like fighting age 2, and getting stuck in an age 2 fight does really kill your chances later on, age late3-4 battles are the most fun though because if it goes on too long people abuse walls. And you can still continue to boom, and get your XP faster so that you can fight a boomer when they transition. There is a window where they have a weakness. But its not an auto loss, If a player can't fight better then you, can drain them of a thousand point lead.
FFA Players usually gang up on who omits the highest oscillation
sometimes that's the fun part about it. whether to win or lose in a 2v1 situation you know you already won any single matchups.
Re: so, high PR players, why don't you play FFA?
I remember most FFA games tunring into ''killing the french player before instant cuirs'' or ''kill the russian before box opri''. FFA always requires some kind of gimmick to be fun and if t90 community games are any indication then these could include:
- king of the hill
- Relic ( so Trade monopoly)
- regicide
- single resource (forest nothing)
- battle royale (shrinking map)
- diplo ( which could be the most fun since EP has it now)
- king of the hill
- Relic ( so Trade monopoly)
- regicide
- single resource (forest nothing)
- battle royale (shrinking map)
- diplo ( which could be the most fun since EP has it now)
- howlingwolfpaw
- Jaeger
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Re: so, high PR players, why don't you play FFA?
Challenger_Marco wrote:FFA would be more rewarding if there was point mechanics suggested this is on samrev discord server before.Will copy paste it here.
I have suggested it as well.
Lets say you have like 30 players interested, play several mixed up games each awarding points to create a listing to get to the top players, then the last game is winner takes all.
possible awards could go for:
best kill ratio
most kills
player take downs outs
take out home TC
first to imperial
first to take someone out
last man standing
bonus points if choosing a native civ?
taking out a factory
Should also lose points if 2v1.... they may cast that player out to win the final victory points but won't accrue as many as if they actually did the work to take someone out.
minus points for each layer of walls from outside to economy/ factories (maybe 2 free layers then minus for each more)
I do suggest banning france, it is OP civ for FFA
I would love to help cast
- howlingwolfpaw
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Re: so, high PR players, why don't you play FFA?
helln00 wrote:I remember most FFA games tunring into ''killing the french player before instant cuirs'' or ''kill the russian before box opri''. FFA always requires some kind of gimmick to be fun and if t90 community games are any indication then these could include:
- king of the hill
- Relic ( so Trade monopoly)
- regicide
- single resource (forest nothing)
- battle royale (shrinking map)
- diplo ( which could be the most fun since EP has it now)
The heart of the FFA community plays on large maps, that is where the most dynamic play occurs, and takes the strategy of to rush or not, to run or not, to let that running player live to get revenge or not type high level thinking occurs.
Though is ESOC is funding it, should play on the FFA maps they created.
BTW we just reached 200 memebers in our clan! not all are active of course but we have more than doubled in like the past 6 months.
- P i k i l i c
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Re: so, high PR players, why don't you play FFA?
When I played the game more I liked to play FFA a lot. However, I agree that playing for winning FFAs is boring, but it's fun when you play for trying wacky strategies (examples: China: FF flamethrower spam, Dutch: revo with banks and saloon, Germany: mercs + Argentinian revo with imperial howitzers, France: Grenadier FI, Japan: mercs, Russia: priests, Spain: Ronins with unction and other ups, Sioux: scout rush) and resign when you did all you could do or when late game starts
King of the Hill, although less played, is also very interesting, it gives memorable games
King of the Hill, although less played, is also very interesting, it gives memorable games
- howlingwolfpaw
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Re: so, high PR players, why don't you play FFA?
I do wish more played KOTH, that is some fun. and the games are fast so once you get a lobby going most will want to try again and againP i k i l i c wrote:When I played the game more I liked to play FFA a lot. However, I agree that playing for winning FFAs is boring, but it's fun when you play for trying wacky strategies (examples: China: FF flamethrower spam, Dutch: revo with banks and saloon, Germany: mercs + Argentinian revo with imperial howitzers, France: Grenadier FI, Japan: mercs, Russia: priests, Spain: Ronins with unction and other ups, Sioux: scout rush) and resign when you did all you could do or when late game starts
King of the Hill, although less played, is also very interesting, it gives memorable games
Too bad you can not pick how long the timer has to stay on, if you straight do not build vills and just age up fast can almost get a free win.
- edeholland
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Re: so, high PR players, why don't you play FFA?
Who are you playing with that makes that strategy viable? I would siege down your tc after a few minutes.howlingwolfpaw wrote: Too bad you can not pick how long the timer has to stay on, if you straight do not build vills and just age up fast can almost get a free win.
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