User avatar
France [Armag] diarouga
Ninja
NWC LAN Gold
Posts: 11364
ESO: diarouga
Location: France

28 Jun 2020, 11:55

princeofcarthage wrote:
[Armag] diarouga wrote:Ye, EP nerfed tomas by changing their animation.

serious or sarcastic?

Serious. They throw bullets on the RE, and axes on EP (which also miss sometimes). Ask eaglemut for more details.
Image
Germany lordraphael
Pro Player
EWTNWC LAN SilverAdvanced Division WinnerDonator 01
Posts: 2459

28 Jun 2020, 11:57

princeofcarthage wrote:If you reduce ashi speed you would need to increase its attack and/or hp. Statistically it's one of the worst musk without speed. Only tomahawk is probably worse.

speed isnt even a problem really. scaling of ashis is and has always been the problem
breeze wrote:they cant even guess how much f***ing piece of stupid retarded they look they are trying to give lesson to people who are over pr35 and know the best mu. im pretty sure that we need a page that only pr30+ post and then we could have a nice discussins.
User avatar
France chronique
Advanced Player
Posts: 1121
ESO: poissondu44
Location: France

28 Jun 2020, 13:02

[Armag] diarouga wrote:Serious. They throw bullets on the RE, and axes on EP (which also miss sometimes). Ask eaglemut for more details.

What tomahawk can miss?? or you mean you can dodge the axe (for exemple when you garnish your vili)?
User avatar
France [Armag] diarouga
Ninja
NWC LAN Gold
Posts: 11364
ESO: diarouga
Location: France

28 Jun 2020, 13:05

chronique wrote:
[Armag] diarouga wrote:Serious. They throw bullets on the RE, and axes on EP (which also miss sometimes). Ask eaglemut for more details.

What tomahawk can miss?? or you mean you can dodge the axe (for exemple when you garnish your vili)?

Apparently EP tomahawks can miss, while RE toma don't.
Image
Vietnam duckzilla
Lancer
Posts: 845

28 Jun 2020, 13:15

Talking about Tomahawks, is the wiki correct with the stats? 75f/25w for 150hp/19dmg?
Sounds like a horrible unit. More expensive than musks, but ~18% less dmg and an attack animation which can miss shots (?) on top.
Never played Iroquois and maybe now I understand why.
"To counter the pike-boom, you must become the pike-boom." - Karl V. (HRE)
User avatar
United States of America n0el
ESOC Business Team
Posts: 5498
ESO: n0eL

28 Jun 2020, 13:16

duckzilla wrote:Talking about Tomahawks, is the wiki correct with the stats? 75f/25w for 150hp/19dmg?
Sounds like a horrible unit. More expensive than musks, but ~18% less dmg and an attack animation which can miss shots (?) on top.
Never played Iroquois and maybe now I understand why.

now look at the forest prowler.
SirCallen wrote:Just drink the beer as it is, you hipsters.

SirCallen wrote:I imagine learning to breathe is difficult work, but the rewards are worth it, if you enjoy doing things in addition to breathing.
User avatar
Malawi princeofcarthage
Retired Contributor
Posts: 3318
ESO: Princeofcarthage
Location: Milky Way!

28 Jun 2020, 13:18

[Armag] diarouga wrote:
chronique wrote:
[Armag] diarouga wrote:Serious. They throw bullets on the RE, and axes on EP (which also miss sometimes). Ask eaglemut for more details.

What tomahawk can miss?? or you mean you can dodge the axe (for exemple when you garnish your vili)?

Apparently EP tomahawks can miss, while RE toma don't.

If they changed animation to axe it could be because of something something archer which also misses attack. However that seems to be easily fixable
Fine line to something great is a strange change.
User avatar
France [Armag] diarouga
Ninja
NWC LAN Gold
Posts: 11364
ESO: diarouga
Location: France

28 Jun 2020, 13:23

princeofcarthage wrote:
[Armag] diarouga wrote:
Show hidden quotes

Apparently EP tomahawks can miss, while RE toma don't.

If they changed animation to axe it could be because of something something archer which also misses attack. However that seems to be easily fixable

Ye, the issue is that axes miss while bullets don't.
Image
User avatar
France chronique
Advanced Player
Posts: 1121
ESO: poissondu44
Location: France

28 Jun 2020, 13:38

Axes don't miss, i just tried and its never happend (or they miss very very rarely)
User avatar
France [Armag] diarouga
Ninja
NWC LAN Gold
Posts: 11364
ESO: diarouga
Location: France

28 Jun 2020, 13:41

chronique wrote:Axes don't miss, i just tried and its never happend (or they miss very very rarely)

It depends on the speed of the unit you're targeting but in musk wars they shouldn't really miss.
Image
Great Britain Hazza54321
Pro Player
Winter Champion 2020 x2Donator 01
Posts: 7002
ESO: PrinceofBabu

28 Jun 2020, 13:49

I just hate iro age 2 units so shitty and awkward
User avatar
France chronique
Advanced Player
Posts: 1121
ESO: poissondu44
Location: France

28 Jun 2020, 13:57

[Armag] diarouga wrote:
chronique wrote:Axes don't miss, i just tried and its never happend (or they miss very very rarely)

It depends on the speed of the unit you're targeting but in musk wars they shouldn't really miss.

Xbow miss (on RE)
Vietnam duckzilla
Lancer
Posts: 845

28 Jun 2020, 14:21

Buff port Besteiros by giving them 100% accuracy.
"To counter the pike-boom, you must become the pike-boom." - Karl V. (HRE)
User avatar
Canada dansil92
ESOC Maps Team
Posts: 1269
ESO: dansil92

28 Jun 2020, 14:24

duckzilla wrote:Buff port Besteiros by giving them 100% accuracy.


Boy do i have good news for you
https://eso-community.net/viewtopic.php?p=441858#p441857
My official maps thread


There is a master sergeant level solution for every PR 40 problem.
-Le Hussard sur le toit
No Flag helln00
Skirmisher
Posts: 199
ESO: helln00

28 Jun 2020, 15:51

i forgot but the accuracy fix applied to all archers right?
User avatar
France [Armag] diarouga
Ninja
NWC LAN Gold
Posts: 11364
ESO: diarouga
Location: France

28 Jun 2020, 15:53

No, just xbows.
Image
Germany lordraphael
Pro Player
EWTNWC LAN SilverAdvanced Division WinnerDonator 01
Posts: 2459

29 Jun 2020, 13:17

[Armag] diarouga wrote:
princeofcarthage wrote:
Show hidden quotes

If they changed animation to axe it could be because of something something archer which also misses attack. However that seems to be easily fixable

Ye, the issue is that axes miss while bullets don't.

pretty sure axes dont miss.
breeze wrote:they cant even guess how much f***ing piece of stupid retarded they look they are trying to give lesson to people who are over pr35 and know the best mu. im pretty sure that we need a page that only pr30+ post and then we could have a nice discussins.
User avatar
Germany Plantinator
Skirmisher
Posts: 141
ESO: Plantinator

29 Jun 2020, 13:22

Ehhm im pretty sure there was a game recently where a rescued toma missed the explorer like 2 or 3 times before he got a hit. Or does the toma from iro tp have diferent projectiles?
Latvia harcha
Howdah
Posts: 1174
ESO: hatamoto_samurai

29 Jun 2020, 13:52

Plantinator wrote:Ehhm im pretty sure there was a game recently where a rescued toma missed the explorer like 2 or 3 times before he got a hit. Or does the toma from iro tp have diferent projectiles?

main iro tomas and minor native iro tomas are definitely different units, not sure about missing thing tho
User avatar
France Kaiserklein
Pro Player
Posts: 8586
Location: Paris
GameRanger ID: 5529322

29 Jun 2020, 14:09

Tomas from the nat post / treasure can miss. Tomas from the warhut can't
Can sirmusket calculate 5x - x??
[Armag] diarouga wrote:Playing Aztec is a 10% handicap

LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
User avatar
Czech Republic EAGLEMUT
ESOC Dev Team
Donator 05
Posts: 3843
ESO: EAGLEMUT
Location: [WPact]

29 Jun 2020, 14:35

EP9 will take another look at accuracy of the changed projectiles/animations.

@helln00 fun fact; pre-release AoE3 had a "charge" mechanic where melee musks actually would charge into battle at higher speed.

Image
momuuu wrote:theres no way eaglemut is truly a top player
User avatar
No Flag howlingwolfpaw
Jaeger
Posts: 2297

29 Jun 2020, 19:54

cool video, the game sure has changed a lot since then. didn't see any musket charges though.... I hope aoe4 does more terrain bonuses, formations, unit special abilities like that, building destructs etc...
No Flag helln00
Skirmisher
Posts: 199
ESO: helln00

30 Jun 2020, 00:09

I think the idea is that melee mode is higher speed but probably do less damage or that the speed boost only last a while like in the pull trick, it did look like they were moving faster when compared to when they were marching.

Forum Info

Return to “ESOC Patch Discussion”



Who is online

Users browsing this forum: No registered users and 0 guests