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Korea South Miyawaki Sakura
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ESO: April
Location: Seoul

13 Oct 2021, 16:51

The DE balance team did a great job once again!

With semi abusgun(They can also be siege) and kallanka lamming, the Inca became an invincible rush civ.

They have better economy than azzy and better unit composition than otto. wtf :love:
No Flag helln00
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13 Oct 2021, 17:19

this is how they take down the african lammers, by creating an even more powerful lammer
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Tuvalu gibson
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Location: USA

13 Oct 2021, 19:09

Rly not convinced Inca is super good although being able to train all their age 3 units in age 2 with a card might be the tipping point.
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French Southern Territories kevinitalien
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13 Oct 2021, 19:21

gibson wrote:Rly not convinced Inca is super good although being able to train all their age 3 units in age 2 with a card might be the tipping point.

yeah quite agree, i think this is better yeah but i do not think its broken either, and yeah i don't like the kallanka age 2
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Italy Garja
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13 Oct 2021, 20:00

Imagine Aztecs with noble hut units in age2 :devil:

Anyway, in the game vs Hausa it just happens that you're the better player. He does a bad rush and you counter it as you see what units he's throwing each time. Being able to garrison units into kallankas is big deal nonetheless.

In the game vs Brits apparently he just didn't make units until 6.45.

The game vs China was actually close despite being probably the first time he faced this strat. Even an FF that takes some damage can probably beat this but maybe China has to stay colonial and I'm pretty sure in that case it's not an easy win for Inca.

And the game vs Aztecs idk, it was kinda generic Aztec strat and it wasn't even executed in the most efficient way.

Overall I don't think your strat is all that impressive. The TP start without a specific stagecoach strat is not particularly good imo. Inca simply don't benefit that much from just more XP and you would also get plenty of that with just house booming which I think it's still superior.
In the end the best part are the age3 units. Huaraca siege damage and range is simply strong and bolas may not be amazing but they counter cav better than most age2 units.
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Spain pérez
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13 Oct 2021, 20:02

imagine aztecs with 2 NHs in age 2 being able to train any unit from them
main problem is the garrisoning thing tbh of this new incas
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No Flag Squamiger
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13 Oct 2021, 20:10

Garja wrote:Imagine Aztecs with noble hut units in age2 :devil:


inca get kallanka in age 2 with a card, do aztecs not get the same thing? (with the age 1 warchief card)
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French Southern Territories kevinitalien
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13 Oct 2021, 20:17

Squamiger wrote:
Garja wrote:Imagine Aztecs with noble hut units in age2 :devil:


inca get kallanka in age 2 with a card, do aztecs not get the same thing? (with the age 1 warchief card)

yeah but only jaguar i believe
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Spain pérez
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13 Oct 2021, 20:18

kevinitalien wrote:
Squamiger wrote:
Garja wrote:Imagine Aztecs with noble hut units in age2 :devil:


inca get kallanka in age 2 with a card, do aztecs not get the same thing? (with the age 1 warchief card)

yeah but only jaguar i believe


also u dont get a NH travois, and u cannot garrisoning units inside it
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China fei123456
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Location: Alderaan

14 Oct 2021, 02:49

Huacaras are very bad anti-cannon units, but they become OP in colonial. Funny.

But still, they traditional anti-Inca build still works against this: go age 3 asap. Inca needs a shipment and some time to train fortress units, so they don't have enough time to prevent you from aging up. Huacara should have 32 siege attack in colonial, which is not that efficiency.
France Kaiserklein
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14 Oct 2021, 07:20

Just more gimmicks for an already stupid civ
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LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
Australia Kawapasaka
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Location: Wales (new, south)

14 Oct 2021, 09:01

My first impression is that the siege range on the huaracas is the biggest deal here. If they were just cheaper abus with a worse animation I imagine most civs could age pretty easily vs this sort of pressure, but an arrow knight hybrid that early is unprecedented; early game siege relies on committing at close range with melee infantry which has obvious weaknesses and this throws off that dynamic completely. I don't think the card existing is really necessary at all but an easy compromise would be to just remove the 2 kallankas from it. The value of that card is massively out of line with equivalents from other civs and this way it'd be a later colonial option rather than an opening that lets you put on siege pressure from 23 range at 6 minutes.
Kiribati callentournies
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14 Oct 2021, 10:32

Tbf who could’ve guessed 23 range siege at 6 mins would not be a good idea
jus a bish
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China fei123456
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Location: Alderaan

14 Oct 2021, 17:22

This record gives another idea to counter this build, though it's only available with Portuguese/Incas. You can even put something like "advanced buildings" in your deck.

For other civs, a naked FF may work. Put all the buildings behind TC, and go age 3 with 700 coin asap. The eco is bad indeed, but as Inca age up fast and send kallanka as the 1st shipment, his eco shouldn't be better.
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[SP] Rei[IC] vs saroshare1[IC] - MinasGerais.age3yrec
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Rules: Supremacy (1v1)
Version: Definitive Edition
France Le Hussard sur le toit
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14 Oct 2021, 18:10

fei123456 wrote:This record gives another idea to counter this build, though it's only available with Portuguese/Incas. You can even put something like "advanced buildings" in your deck.

For other civs, a naked FF may work. Put all the buildings behind TC, and go age 3 with 700 coin asap. The eco is bad indeed, but as Inca age up fast and send kallanka as the 1st shipment, his eco shouldn't be better.


But if they spot your naked-FF they can switch to eco play can't they ?
ESOC : came for the game, stayed for the drama.
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Korea South Miyawaki Sakura
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Posts: 139
ESO: April
Location: Seoul

15 Oct 2021, 05:29

fei123456 wrote:This record gives another idea to counter this build, though it's only available with Portuguese/Incas. You can even put something like "advanced buildings" in your deck.

For other civs, a naked FF may work. Put all the buildings behind TC, and go age 3 with 700 coin asap. The eco is bad indeed, but as Inca age up fast and send kallanka as the 1st shipment, his eco shouldn't be better.

saro is following my bo but not perfectly copy my judgment, macro, micro

Honestly I don't think I'll lose
No Flag helln00
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15 Oct 2021, 11:08

Le Hussard sur le toit wrote:
fei123456 wrote:This record gives another idea to counter this build, though it's only available with Portuguese/Incas. You can even put something like "advanced buildings" in your deck.

For other civs, a naked FF may work. Put all the buildings behind TC, and go age 3 with 700 coin asap. The eco is bad indeed, but as Inca age up fast and send kallanka as the 1st shipment, his eco shouldn't be better.


But if they spot your naked-FF they can switch to eco play can't they ?


I guess it would depend on how early they can spot it. like if they already fast age 2 and they spotted it and say not send the 2 Kallanka, then they delay the first good unit coming out by like 2 mins ( sending say 5 vils then 2 Kallanka, then building it and then training units). By that time you should already be in age 3 and cannons or skirms are on the way.

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