What if native posts auto-trained their units?

Micronesia quentinquigley
Crossbow
Posts: 1
Joined: Jul 31, 2022

What if native posts auto-trained their units?

Post by quentinquigley »

Just a random thought I had. As we all know, native units aren't used very much in competitive games. What if upon building a native TP, it autotrained the unit available there, similar to the Ottoman settler mechanic, up to the build limit? Could even allow it to still be trainable the usual way, but it is supplemented by the free, one-by-one training.

Would this be a big enough value proposition that native posts become viable?
Earth DayanG
Musketeer
Posts: 90
Joined: Apr 11, 2021

Re: What if native posts auto-trained their units?

Post by DayanG »

If they are not used there is a reason from those players who do not want to use them, either they ignore them or in the open, or they ignore them because they have no effective technologies for that civilization or they do not need native units, or they do not know the units native because it has not studied them and therefore does not know if it is investing it solves wisely or is just throwing it away. Putting this mechanic you claim would be almost useless. Now natives also give xp per second so better than that there is just giving a monster truck unit to make natives the most used option.
User avatar
Netherlands kaister
Lancer
Posts: 654
Joined: Jun 25, 2015
ESO: I Date My Cousin

Re: What if native posts auto-trained their units?

  • Quote

Post by kaister »

Auto Building Nats with auto macro buttons, now with Auto Training units which maybe auto scouted the map and auto microd, and occasionally auto set up traps and ofc were automatically active on the map. Could just automatically play without having to play!
User avatar
Canada dansil92
Retired Contributor
Posts: 2110
Joined: Nov 3, 2018
ESO: dansil92

Re: What if native posts auto-trained their units?

Post by dansil92 »

kaister wrote:
31 Jul 2022, 18:17
Auto Building Nats with auto macro buttons, now with Auto Training units which maybe auto scouted the map and auto microd, and occasionally auto set up traps and ofc were automatically active on the map. Could just automatically play without having to play!
i think you just invented twitch
look wrote:
06 Jun 2022, 21:43
with all due respect, this is the kind of comment that should not be taken into consideration.
User avatar
United States of America musketeer925
ESOC Dev Team
Donator 01
Posts: 2467
Joined: Mar 28, 2015
ESO: musketeer925

Re: What if native posts auto-trained their units?

Post by musketeer925 »

They will keep buffing nats until they are OP enough for people to use, I think.
User avatar
Latvia harcha
Jaeger
Posts: 4728
Joined: Jul 2, 2015
ESO: hatamoto_samurai

Re: What if native posts auto-trained their units?

Post by harcha »

kaister wrote:
31 Jul 2022, 18:17
Auto Building Nats with auto macro buttons, now with Auto Training units which maybe auto scouted the map and auto microd, and occasionally auto set up traps and ofc were automatically active on the map. Could just automatically play without having to play!
Age of Empires III: Definitive Edition: The Tower Defense Game
POC wrote:Also I most likely know a whole lot more than you.
POC wrote:Also as an objective third party, and near 100% accuracy of giving correct information, I would say my opinions are more reliable than yours.
User avatar
China fei123456
Jaeger
Posts: 3174
Joined: Apr 23, 2015
ESO: fei123456
Location: Alderaan

Re: What if native posts auto-trained their units?

Post by fei123456 »

The zero pop cost and train limit is the main problem of native builds. Native unit has an awkward train limit, and even if you have 2-3 native TPs you still need barrack/stable, which is a huge investment. But if native units don't have limit, they'll become too overpowered in late game/treaty.

One solution is Hausa akan musketeer: giving every civ a tech in native embassy, to remove the train limit of native units, but they cost population from now on.
User avatar
India Challenger_Marco
Jaeger
ECL Reigning Champs
Posts: 2550
Joined: Nov 23, 2015
ESO: challenger_marco

Re: What if native posts auto-trained their units?

Post by Challenger_Marco »

What if auto play the game? the game should play itself tbh all u gotta do is hit search button for QS and features do the work on ur elo ez
"Your post is barely comprehensible, please work on your punctuation, spelling and grammar." - Astaroth 2021
"No, you are the one doing the flaming ("fan boy")" - Astaroth 2021
User avatar
Latvia harcha
Jaeger
Posts: 4728
Joined: Jul 2, 2015
ESO: hatamoto_samurai

Re: What if native posts auto-trained their units?

Post by harcha »

ㅤㅤㅤㅤ
Attachments
TD.png
TD.png (18.83 KiB) Viewed 188 times
POC wrote:Also I most likely know a whole lot more than you.
POC wrote:Also as an objective third party, and near 100% accuracy of giving correct information, I would say my opinions are more reliable than yours.
Sweden Hawk_Girl
Dragoon
Donator 01
Posts: 403
Joined: Dec 15, 2015

Re: What if native posts auto-trained their units?

Post by Hawk_Girl »

dansil92 wrote:
31 Jul 2022, 20:28
kaister wrote:
31 Jul 2022, 18:17
Auto Building Nats with auto macro buttons, now with Auto Training units which maybe auto scouted the map and auto microd, and occasionally auto set up traps and ofc were automatically active on the map. Could just automatically play without having to play!
i think you just invented twitch
underrated comment, this was funny
Image
Australia Ardeshir
Crossbow
Posts: 38
Joined: Aug 27, 2021
ESO: Ardeshir

Re: What if native posts auto-trained their units?

Post by Ardeshir »

AoEII ran into this one a couple years ago
quentinquigley wrote:
31 Jul 2022, 15:35
As we all know, native units aren't used very much in competitive games.
The Euro houses are still natives to Europe, and we see them get used nearly every game in KOTOW :mrgreen:
We Control.
Most active AoEO Commentator 2019-2021. World's most active multi-title AoE commentator 2022+
https://www.youtube.com/channel/UCosBCp ... _Cq2OGE0Uw
Shoutouts to Project Celeste for 100% F2P AoEO. Indians civ inbound Q4 2022.

Who is online

Users browsing this forum: No registered users and 0 guests

Which top 10 players do you wish to see listed?

All-time

Active last two weeks

Active last month

Supremacy

Treaty

Official

ESOC Patch

Treaty Patch

1v1 Elo

2v2 Elo

3v3 Elo

Power Rating

Which streams do you wish to see listed?

Twitch

Age of Empires III

Age of Empires IV