In Age of Empires 3, experienced players know that it's important to move animals closer every 13 seconds. But there's a question that has never been addressed at least in the Spanish-speaking Age of Empires 3 community:
How many villagers should be assigned per animal?
The Age of Empires wiki states that in Age 3, there is a decay rate of 0.75 food per second, meaning food is lost from the animal's carcass—both for wild herds and livestock. From my own testing, I timed an animal decaying from 400 food to 354 food in one minute, which calculates to a decay rate of 0.76 per second. However, I assume there was a slight margin of error, so the actual rate is likely 0.75/s, making the wiki’s information valid.
Now, knowing that an animal decays at 0.75 food per second, how many villagers are needed to minimize food loss? A standard villager (without upgrades) gathers at a rate of 0.84 food per second, so placing at least one villager is enough to offset decay losses.
In a real match, you will assign multiple villagers to gather from the same animal. However, if too many are gathering from a single carcass, problems start to arise.
Why is it important to distribute villagers properly among animals?
When they're disorganized, some will finish an animal way too quickly and start shooting unexpectedly, increasing the chances of getting caught off guard by that.
When your villagers are properly distributed, they start hunting in a more synchronized and predictable manner. This allows you to accurately estimate when they will move, giving you time to focus on other tasks.
Additionally, excess villagers will be less efficient, as they won't be able to gather at full potential. Since the animal depletes too fast, they’ll waste time moving instead of maximizing their gathering.
Ideal Villager Distribution per Animal Type:
For bison (500 food) → 4 to 5 villagers
For deer (400 food) → 2 to 3 villagers
For elephants (1,000 food) → 6 to 8 villagers
All these calculations were done using ChatGPT.
How these recommendations change with food gathering upgrades? .
While I haven't crunched the numbers, my opinion is quite clear: reduce the max recommended villagers by one for each animal type after applying upgrades.
Video of me doing Herding and Optimal Villager Distribution per Animal:
Video's in Spanish so activate Youtube subtitles. I wrote them myself.
Were you guys already doing this intuitively?
