7.2 blitztreaty maps

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7.2 blitztreaty maps

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Post by dicktator_ »

So basically I implemented blitz onto normal treaty maps. They only work for 1v1 atm cause I'm lazy. Also updated resource counts for civs that don't reach the scores they should be getting.

Changes from 6.0:
France: +7k food
Dutch: +2k food
Spain: +2k gold
Japan: +2k wood
China: +4.5k food
Attachments
Blitz maps up to date.zip
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steniothejonjoe wrote:I can micro better than 99% of the player base and that's 100% objective
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Re: 7.0 blitztreaty maps

Post by Lukas_L99 »

Nice work but Iro can reach like 2600 max on blitz :S
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Re: 7.0 blitztreaty maps

Post by dicktator_ »

Lukas_L99 wrote:Nice work but Iro can reach like 2600 max on blitz :S

Wait really? I thought they were hitting 2800. I can upload new versions with more res for iro.
steniothejonjoe wrote:I can micro better than 99% of the player base and that's 100% objective
:mds:
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Re: 7.0 blitztreaty maps

Post by Lukas_L99 »

dicktator_ wrote:
Lukas_L99 wrote:Nice work but Iro can reach like 2600 max on blitz :S

Wait really? I thought they were hitting 2800. I can upload new versions with more res for iro.


I'm gonna try it now, give me 15-20 mins
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Re: 7.0 blitztreaty maps

Post by dicktator_ »

Lukas_L99 wrote:
dicktator_ wrote:
Lukas_L99 wrote:Nice work but Iro can reach like 2600 max on blitz :S

Wait really? I thought they were hitting 2800. I can upload new versions with more res for iro.


I'm gonna try it now, give me 15-20 mins

For me it was barely 2800 with the offline boost so it probably is too low.
steniothejonjoe wrote:I can micro better than 99% of the player base and that's 100% objective
:mds:
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Re: 7.0 blitztreaty maps

Post by Lukas_L99 »

dicktator_ wrote:
Lukas_L99 wrote:
Show hidden quotes


I'm gonna try it now, give me 15-20 mins

For me it was barely 2800 with the offline boost so it probably is too low.


I could reach around 2750 so its alright actually, but would it be possible to make those big buttons give you 1500 res instantly? Right now you actually have to play 30 mins to make them give 1,5k res.
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Re: 7.0 blitztreaty maps

Post by QueenOfdestiny »

Germany needs more wood Tbh... Even when you go with 20 vills on wood... You can't spam Nats and art all the time imo.
shit juice :hmm:
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Re: 7.0 blitztreaty maps

Post by Lukas_L99 »

QueenOfdestiny wrote:Germany needs more wood Tbh... Even when you go with 20 vills on wood... You can't spam Nats and art all the time imo.


You start with so much coin, so you can put 30 on wood
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Re: 7.0 blitztreaty maps

Post by dicktator_ »

The workaround for iro big buttons that I came up with is that as soon as it's researching it grays out and the resources you would've gotten from it are added to your bank. You have to do this after four mins when research rates are back to normal otherwise the tech will complete before the trigger has time to take effect and you get nothing. I also did basically the same thing for aztec coin on toluca. I tested Iro in a game vs floko and I was able to hit over 2800 so I think the res are fine. I'll post the new versions of the maps tomorrow.
steniothejonjoe wrote:I can micro better than 99% of the player base and that's 100% objective
:mds:
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Re: 7.2 blitztreaty maps

Post by dicktator_ »

Updated versions are up
steniothejonjoe wrote:I can micro better than 99% of the player base and that's 100% objective
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