Aztec questions

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Germany Nicius
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Aztec questions

Post by Nicius »

A hello to everyone out there,
I am a PR 19-20 Player and began to learn the Aztec a bit more and intense. I play round about 50/50 team and solo games.
Whenever i play this nation i cannot decide whether which age Up i should pick (RE) and rather i should go for the age II timing push (10 + 9 maces etc.) or Just go for a semi ff with cayotes or a greedy style.

When I fight nations like Japan, Portugal and other defensive nations the choice is a bit obvious. But what when i face agressive nations like Ottos, iros, sioux etc. Should i go there with the fast age up send 700w and build war hut at home? Or the old school skull Knights age Up.
Lately i fought China and went for a cayote / pike greedy semi ff and won (i guess it was more luck than everything else)

I would like to hear some advice from you in term of this topic.
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Re: Aztec questions

Post by [Armag] diarouga »

1) Fast age up is always better, even when you want to semi. You just get more eco which is what matters.

2) Against Otto, Sioux and Iro you have to go fast age up and fight in colo. Aging is just not an option.

3) I tried to semi FF against China but from my experience, it only works when your rush made a lot of damage, and then you should finish the game in age2. Going fortress is just giving China opportunities to come back.
2SK age up against China is viable though if you want to go all in.
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Re: Aztec questions

Post by Nicius »

Well at my rank china is Maybe not as strong and some mistakes will happen hm

So vs china pike cayote runners works best?
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Re: Aztec questions

Post by vividlyplain »

qiang do nothing to coyote runners if the game stays colonial there is nothing china can do
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Re: Aztec questions

Post by Nicius »

When you send in 3WP, will you then go on the WP dance for the 10? Or do you stay on the fertility dance
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Re: Aztec questions

Post by [Armag] diarouga »

Nicius wrote:When you send in 3WP, will you then go on the WP dance for the 10? Or do you stay on the fertility dance
Both are viable but it leads to very different build orders.

Against China you can spam coyotes with maces shipments or start with a pike batch, and then spam coyotes with maces shipments.
Not sure why you would pike/coyo.
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Re: Aztec questions

Post by Garja »

At lower levels pretty much any rush can work vs China as defense will be full of mistakes which by the way can totally happen even at higher levels in this MU.
I'd say the best way to rush China (on EP at least) is coyo+puma timing because coyo pretty much kills everything China can interpose in colonial and puma quickly siege down the villages. You then add maces when he will send stuff that counter coyo and puma. Mace coyo can be cleaned up by MM+ TC fire + 7 steppes if not careful. Same for mace pike.
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Re: Aztec questions

Post by Nicius »

[Armag] diarouga wrote:
Nicius wrote:When you send in 3WP, will you then go on the WP dance for the 10? Or do you stay on the fertility dance
Both are viable but it leads to very different build orders.

Against China you can spam coyotes with maces shipments or start with a pike batch, and then spam coyotes with maces shipments.
Not sure why you would pike/coyo.
Is it then better to pick the faster inf traintime card for wp boom?
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Re: Aztec questions

Post by Garja »

Nah infantry traintime is sort of inferior for that purpose. 3WP is the quickiest way to get 10WP out.
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Re: Aztec questions

Post by [Armag] diarouga »

Yep, 3WP is better.
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Re: Aztec questions

Post by Lukas_L99 »

Is 3 WP really that much faster than fencing school?
It also speeds up warrior train time, WC revival, mace/puma/jpk train time for the rest of the game...
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Re: Aztec questions

Post by psychonautics »

even wc revival?
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Re: Aztec questions

Post by Garja »

It is faster. The thing about 3wp is that you dance for 6wp only.
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Re: Aztec questions

Post by Jaeger »

[Armag] diarouga wrote:1) Fast age up is always better, even when you want to semi. You just get more eco which is what matters.

2) Against Otto, Sioux and Iro you have to go fast age up and fight in colo. Aging is just not an option.

3) I tried to semi FF against China but from my experience, it only works when your rush made a lot of damage, and then you should finish the game in age2. Going fortress is just giving China opportunities to come back.
2SK age up against China is viable though if you want to go all in.
Umeu was convinced a few years ago that he has an Aztec fortress build that bears China easily, I don't know if that's still the case.
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Re: Aztec questions

Post by [Armag] diarouga »

Lukas_L99 wrote:Is 3 WP really that much faster than fencing school?
It also speeds up warrior train time, WC revival, mace/puma/jpk train time for the rest of the game...
Yea, it's much faster, like 25-30 sec. If you want your infantry to train faster, just build a 2nd wh with the extra resources/exp you'll get during these 30sec.
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Re: Aztec questions

Post by [Armag] diarouga »

ovi12 wrote:
[Armag] diarouga wrote:1) Fast age up is always better, even when you want to semi. You just get more eco which is what matters.

2) Against Otto, Sioux and Iro you have to go fast age up and fight in colo. Aging is just not an option.

3) I tried to semi FF against China but from my experience, it only works when your rush made a lot of damage, and then you should finish the game in age2. Going fortress is just giving China opportunities to come back.
2SK age up against China is viable though if you want to go all in.
Umeu was convinced a few years ago that he has an Aztec fortress build that bears China easily, I don't know if that's still the case.
Garja also once said that Azzy fortress was fine against China with a jaguar/eagle composition. I tried it and it just doesn't work.
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Re: Aztec questions

Post by Hazza54321 »

its fine until iron troops
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Re: Aztec questions

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Post by Kaiserklein »

Or until repelling volley
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Re: Aztec questions

Post by Garja »

Most likely I said jpk/coyo. And honestly I'm not sure even now what the best build is for that.
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Re: Aztec questions

Post by dansil92 »

Good thing repelling volley doesnt change multi vs erks! Ive tried vs china your only real chance of beating the deathball is sort of an erk coyo jpk mishmash but its nearly impossible to outmass and China just makes mace so irrelevant which is a huge hit to azzy
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Re: Aztec questions

Post by Hawk_Girl »

If china just builds his shit close to tc i feel he can cm vs puma preasure so seems some coy mace stuff is best then.
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Re: Aztec questions

Post by Hazza54321 »

dansil92 wrote:Good thing repelling volley doesnt change multi vs erks! Ive tried vs china your only real chance of beating the deathball is sort of an erk coyo jpk mishmash but its nearly impossible to outmass and China just makes mace so irrelevant which is a huge hit to azzy
it does change vs erk
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Re: Aztec questions

Post by vividlyplain »

Hazza54321 wrote:
dansil92 wrote:Good thing repelling volley doesnt change multi vs erks! Ive tried vs china your only real chance of beating the deathball is sort of an erk coyo jpk mishmash but its nearly impossible to outmass and China just makes mace so irrelevant which is a huge hit to azzy
it does change vs erk
just to clarify, this is only on EP
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Re: Aztec questions

Post by Nicius »

When is it "good" do make an FI with aztec?
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Re: Aztec questions

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Post by [Armag] diarouga »

Nicius wrote:When is it "good" do make an FI with aztec?
Almost always on the RE :chinese:

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