Beginners Guide to Supremacy

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Germany AndiAOE
Posts: 199
Joined: Nov 5, 2020

Beginners Guide to Supremacy

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Post by AndiAOE »

So this is a guide i wrote for Beginners in Supremacy mode. It is a bit more general and a bit less indeph than some other guides i saw here. But i think it is good for newcomers to get the basics of the game. I inititally wrote this as a steam guide, but i thought i publish it here as well (Allthough there are less newcomers in this forum)
Did i forget something? then just let me know. Have fun reading :)

General Tips and Things you always want to do:
  • Allways Produce vills
  • Keep your villagers Working
  • keep ressources low by Spending your ressources as soon as you can and get army or economy
  • be active on map
  • Get Used to hotkeys early!

Age 1:
  • Send your Vills to collect seperate crates (food first, then wood)
  • only collect as much as you need (all food, 100 wood) then build house
  • Start hunting with your vills (Berries are slower than hunts)
  • Scout with your explorer and get treasures (see Chapter Scouting)
  • Start Herding hunts to your tc (you want 2 extra batches of them)
  • if you found wood: Build market (and get food upgrade) or TP
  • Age 1 card: usually 3 vills
  • Age up politician: Quartermaster (400w) or 200 gold outpost
  • while Ageing up scout your opponent (see chapter Scouting)
  • During Age up split your vills accordingly (for hussars send 4-5 from food to gold)
  • During Age UP get Market upgrades (food and gold) or trade post on the trade route (to get shipments faster)
Age 2:
  • Immediately after ageup: send first card (if rushed, then units) if not 700 wood (wood is gathered the slowest. Food (from hunts) the fastest. Gold gather rate is between wood and food)
  • gather the ress and build barracks/houses and get units out
  • Try to always have a unit in Queue, so you can always get batches out (if you need them)
  • with 700 wood you can get market upgrades (both food upgrades/first gold) a stable, houses and maybe a tp
  • good cards to follow up (depending on situation and what you want to do), Villagers, crates, units
  • Transition to age 3 with 700 gold
Basic Tips for Scouting
Unit Composition:
Age 2:
  • Musk/melee cav,
  • Musk/light infantry(archer,crossbow,strelets) ,
  • xbow pike,
  • MAYBE: melee infantry/melee cav (hard to pull off)
Age 3:
  • Musk + melee cav (hussar) + canon (falc)
  • dragoons/skirmisher
Good Cards:
Age 1:
3 vills (allways a good first card for Supremacy), advanced tradepost (if you go for Trade route), schooner (if you go for water).
With civilisations which dont have 3 settler, first card can be wood trickle (distributism for india and russians) or wood crates
Age 2: 700w, 700g, Units, Villagers
Age 3: 2 falcs, 1000 wood, units

Thoughts for TG:
you usually stay with one unit type at the start (Melee cav, light infantry, heavy infantry) and you can go for more eco in Fortress age

Complete Guide in Video with Online gameplay:
Link to Steam Guide (I try to keep both synchronised, but dont judge me if there are some small differences): ... 2276240549

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Turkey iamcezzarmert
Posts: 11
Joined: Jan 22, 2020
ESO: iamcezzarmert

Re: Beginners Guide to Supremacy

Post by iamcezzarmert »

Thx mate ''

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