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France Rikikipu
ESOC Dev Team
Posts: 1511
ESO: p-of
Location: In your base

16 Jan 2018, 09:17

I don't know, I have pested him everywhere.
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France Kaiserklein
Gendarme
EWT - Playoff
Posts: 5437
Location: Paris
GameRanger ID: 5529322

16 Jan 2018, 15:10

zoom wrote:Not a fan of Market starts ever (because they force player into Market improvements over TPs, as well as favor European and Native American civlizations in general), but I like the map a lot otherwise.

What do you mean, force players into market improvements? You mean in age 1 with hunt dogs instead of TP on 200w?
If anything, I'd say it makes it easier for some civ to take a TP, since you don't need to invest the wood on a market during transition.
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New Zealand zoom
Gendarme
Posts: 7568
ESO: Funnu
Location: Ramadanistan

16 Jan 2018, 15:23

I mean starting the game with a market built. Apart from frequently not spawning as a bug, it's a bit of a mess.
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France Kaiserklein
Gendarme
EWT - Playoff
Posts: 5437
Location: Paris
GameRanger ID: 5529322

16 Jan 2018, 15:37

Yeah I got that you're talking about the market on florida, but what's wrong with it?
Didn't see it's a 1.5 years old post though :S
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Italy Garja
ESOC Maps Team
Donator 02
Posts: 5954
ESO: Garja

16 Jan 2018, 16:03

What's wrong with market start? It just makes games more boomy, which is well within the boundaries of acceptable?
As for the bug spawn it happens 5% of times at most and just because current constraints are quite tight (to to ensure it spawns on the side or in front for both players).
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United States of America Hidddy_
ESOC Community Team
Posts: 347
ESO: Hidalgito
Location: Miami, Florida, USA

16 Jan 2018, 16:35

Don't know if it's a bug or intended but the outer ring on Colorado makes it so that vilis can't gather hunts that are killed on the border of the outer ring. It seems like there is enough space for them to work on the animal when it is killed right on the border but they simple don't.
Also don't know if it's just attack move bug but attack move seems to not work/glitch on some ep maps, in particular Indonesia.
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France Kaiserklein
Gendarme
EWT - Playoff
Posts: 5437
Location: Paris
GameRanger ID: 5529322

14 Jun 2018, 18:54

Idk if it has been reported already, but the new 1v1 version of Jebel Musa (UIx) often spawns without starting gold mines, for both players. Around 50% of the time
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France Rikikipu
ESOC Dev Team
Posts: 1511
ESO: p-of
Location: In your base

14 Jun 2018, 19:06

It should be 100% if it's FFA with at least one obs, if it's rhe issue that I'm thinking about
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France Kaiserklein
Gendarme
EWT - Playoff
Posts: 5437
Location: Paris
GameRanger ID: 5529322

14 Jun 2018, 20:05

It could be 100% with obs yeah, might be confusing with and without obs
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France bwinner1
Lancer
Posts: 549
ESO: bwinner

17 Aug 2018, 08:53

Sometimes on Jebel Musa, all the whales are on the same side of the map. I didn't take a picture but it happend already twice to me. Can you look at it @Rikikipu ? It was on the version that is played for ratted game currently.
When you are talking with an idiot, he may be doing the same
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France Kaiserklein
Gendarme
EWT - Playoff
Posts: 5437
Location: Paris
GameRanger ID: 5529322

17 Aug 2018, 10:47

Yeah also Jebel still spawns quite often without starting mines
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Czech Republic EAGLEMUT
ESOC Dev Team
Donator 04
Posts: 2542
ESO: EAGLEMUT
Location: [WPact]

17 Aug 2018, 11:00

I may have messed something up when converting the map to UIx, I remember having to resolve quite a few conflicts on this particular map script. I'll take a look.
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France Rikikipu
ESOC Dev Team
Posts: 1511
ESO: p-of
Location: In your base

17 Aug 2018, 15:43

Thanks for the report. Jebel Musa is currently rewritten anyway, I hope it we will be released in the next map update.

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