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Go to advanced searchRe: Hotkeys
great tip! thank you for this! :love: // Hotkeys to find units by tags map("1", "game", "uiFindAllOfType(\"AbstractSkirmisher\") ") map("2", "game", "uiFindAllOfType(\"AbstractHeavyInfantry\") ") map("3", "...
- 09 Nov 2022, 02:12
- Forum: Strategy
- Topic: Ottomans - NO TP MAP STRATEGY - THE NATURALIST+SUBLIME PORTE BO
- Replies: 22
- Views: 3730
- Flag:
Re: Ottomans - NO TP MAP STRATEGY - THE NATURALIST+SUBLIME PORTE BO
The last patch bring a lot of no tp map again in the pool in multiplayer. Is it the same in 1vs1 ? Currently the Standard Maps selection have at least 2 TPs. However this BO is very viable in team games where is harder secure them. you can always decide to get them with the excess wood whenever pos...
- 06 Nov 2022, 22:55
- Forum: Strategy
- Topic: Ottomans - NO TP MAP STRATEGY - THE NATURALIST+SUBLIME PORTE BO
- Replies: 22
- Views: 3730
- Flag:
- 08 Apr 2022, 16:22
- Forum: Strategy
- Topic: Ottomans - NO TP MAP STRATEGY - THE NATURALIST+SUBLIME PORTE BO
- Replies: 22
- Views: 3730
- Flag:
Re: Ottomans - NO TP MAP STRATEGY - THE NATURALIST+SUBLIME PORTE BO
We can see it through the recorded game search. But who would click on the topic and read that the guide was updated too? Better be safe than sorry and post a new reply saying you've updated the entire thing, just to be sure ^_^ Oh i see what you are saying now :blush: silly me!.. yes that makes mo...
- 08 Apr 2022, 15:44
- Forum: Strategy
- Topic: Ottomans - NO TP MAP STRATEGY - THE NATURALIST+SUBLIME PORTE BO
- Replies: 22
- Views: 3730
- Flag:
Re: Ottomans - NO TP MAP STRATEGY - THE NATURALIST+SUBLIME PORTE BO
Yes because most people most likely won't see the new replays :hmm: (idk if you updated text too or just added current patch replays) Yes i updated the text.. i see most strategies and BO's here (in the "Strategy Wall" section) are outdated/doesn't work or is non longer viable due to patc...
- 08 Apr 2022, 08:25
- Forum: Strategy
- Topic: Ottomans - NO TP MAP STRATEGY - THE NATURALIST+SUBLIME PORTE BO
- Replies: 22
- Views: 3730
- Flag:
- 07 Apr 2022, 19:41
- Forum: Recorded games
- Topic: [Recs wanted] Abus/Jan
- Replies: 4
- Views: 856
- Flag:
Re: [Recs wanted] Abus/Jan
Title should be self-explaining. the ottoman classic ff and abus jans are the bread and butter of otto players, but at the moment I do double rax instead of abus/jan normally because my abus jan bo is quite slow, which is obviously vulnerable to skirms and walls, because of this reason I would appr...
- 14 Oct 2021, 03:53
- Forum: General
- Topic: Update 47581
- Replies: 53
- Views: 4184
- Flag:
Re: Update 47581
Everyone is focused on the patch notes and not this: What's On the Horizon Coming Up! Empire Wars game mode! Home City customizations for the civs that don’t already have them More Unique Explorer Skins as Event Rewards (limited time only) A new, never before seen game mode for Age of Empires III: ...
- 04 Sep 2021, 14:24
- Forum: Recorded games
- Topic: Ottoman Yoruba Rush - The Most OP/BROKEN BO EVER?!?!
- Replies: 24
- Views: 2185
- Flag:
Re: Ottoman Yoruba Rush - The Most OP/BROKEN BO EVER?!?!
You could delay native treaties and build the second native tp for even more units the native card only gives more units if they are from different tribes. ex. another yoruba tp would still give a total of 4 yoruba warriors. But on the other hand a cool thing about this card is that you can still g...
- 04 Sep 2021, 01:48
- Forum: Recorded games
- Topic: Ottoman Yoruba Rush - The Most OP/BROKEN BO EVER?!?!
- Replies: 24
- Views: 2185
- Flag:
Re: Ottoman Yoruba Rush - The Most OP/BROKEN BO EVER?!?!
Great use of early sublime! Its not only the number, but the quality of those units.... But we all wanted more viable natives right? so on yoruba maps players need to rush them, dutch just chose to not play the map for its strengths. they had no walls, no anti cav, did they even call minute men? (b...
- 03 Sep 2021, 19:45
- Forum: Recorded games
- Topic: Ottoman Yoruba Rush - The Most OP/BROKEN BO EVER?!?!
- Replies: 24
- Views: 2185
- Flag:
Re: Ottoman Yoruba Rush - The Most OP/BROKEN BO EVER?!?!
looks like they are nerfing Yoruba Riders next patch...Jerimuno wrote:well that's stupid, easy fix is to just not make them duplicate over build limit
Just when I could finally give the african civs a taste of their own medicine
- 03 Sep 2021, 18:33
- Forum: Recorded games
- Topic: Ottoman Yoruba Rush - The Most OP/BROKEN BO EVER?!?!
- Replies: 24
- Views: 2185
- Flag:
Ottoman Yoruba Rush - The Most OP/BROKEN BO EVER?!?!
Do you think Hausa Tower Rush is OP?? Think again!!
28 Yoruba Warriors + 12 Yoruba Riders by 7min mark in your base.
Enjoy!
28 Yoruba Warriors + 12 Yoruba Riders by 7min mark in your base.
Enjoy!
- 12 Aug 2021, 23:52
- Forum: Recorded games
- Topic: ego thread dump
- Replies: 380
- Views: 52457
- Flag:
Re: ego thread dump
who are u [mention]u16748[/mention] quem e vc mlkao br? joga bem e eu n to sabendo? Fala mano blz?! Sou brazuca brother.. Eu joguei muito esse joguinho mas faz muito tempo na época do legacy aoe3 :biggrin: Descobri essa expansão a pouco tempo.. Hj sou ruim pra caralho! Tou bem velho pra jogar sério...
- 08 Aug 2021, 15:14
- Forum: Recorded games
- Topic: African Ego Thread Dump
- Replies: 34
- Views: 1948
- Flag:
Re: African Ego Thread Dump
Went for abus/yoruba rush.. then to my surprise saw a crazy 20+ raiders cavalry mass at like 6min! I was like WTF? Forget abus! so I kept making yorubas. Got down to 5vils at some point I think? but was able to secure tps and keep massing yorubas.. decided to go all in with yoruba army then yoruba c...
- 08 Aug 2021, 15:10
- Forum: Recorded games
- Topic: ego thread dump
- Replies: 380
- Views: 52457
- Flag:
Re: ego thread dump
Macro was on point this game for the most part. Was able to outmass his army early with jans then mixed with some abus later. #age2wars
- 08 Aug 2021, 14:18
- Forum: Recorded games
- Topic: ego thread dump
- Replies: 380
- Views: 52457
- Flag:
Re: ego thread dump
Camel Rider/Abus Rush vs Pro Player (current top5). Man those camel riders are very tanky and it just proves that ottomans are lacking a good anti-cav to protect abus. If I was using janissary/abus it woulda been different outcome. :hmm: ps. im pretty sure I wouldn't have a chance if he wasn't playi...
- 23 Jul 2021, 02:07
- Forum: General
- Topic: Public Update Preview - August Update
- Replies: 65
- Views: 4535
- Flag:
Re: Public Update Preview - August Update
more wood that cant be used means more wood for nizam rushes nizam rush wont work after this btw.. cause shipments will be slower and you need to build a church before sending them so it will guaranteed not be viable its been confirmed this change to mosque building age is not going to creep into t...
- 23 Jul 2021, 01:25
- Forum: General
- Topic: Public Update Preview - August Update
- Replies: 65
- Views: 4535
- Flag:
Re: Public Update Preview - August Update
nizam rush wont work after this btw.. cause shipments will be slower and you need to build a church before sending them so it will guaranteed not be viablehelln00 wrote:more wood that cant be used means more wood for nizam rushes
- 23 Jul 2021, 01:07
- Forum: General
- Topic: Public Update Preview - August Update
- Replies: 65
- Views: 4535
- Flag:
Re: Public Update Preview - August Update
Doesn't that heavily nerf otto on no-tp/no-water maps, where they are weak already anyway? What are you supposed to do with all the starting wood then? Build four houses to expediate the 3v shipment which provide housing for the 700f 2 rax Jan rush. wow what a great idea!! that's a exemptional well...
- 23 Jul 2021, 00:58
- Forum: General
- Topic: Public Update Preview - August Update
- Replies: 65
- Views: 4535
- Flag:
Re: Public Update Preview - August Update
Doesn't that heavily nerf otto on no-tp/no-water maps, where they are weak already anyway? What are you supposed to do with all the starting wood then? Build four houses to expediate the 3v shipment which provide housing for the 700f 2 rax Jan rush. wow what a great idea!! that's a exemptional well...
- 22 Jul 2021, 13:25
- Forum: Strategy
- Topic: Nizam Church FF
- Replies: 23
- Views: 2425
- Flag:
Re: Nizam Church FF
Ok the icon could be an old one but what about the Arrival Flag tech description?Aizamk wrote:
Looks like a tech tree bug. Icon is for the original tufanci corps tech which gave 15 jans for 1k wood.
- 21 Jul 2021, 18:02
- Forum: Strategy
- Topic: Nizam Church FF
- Replies: 23
- Views: 2425
- Flag:
Re: Nizam Church FF
Tat was never a tech right? I have never seen that before. Leaking the next patch maybe? who knows :unsure: I posted the same on the ageofempires forum .. some say it was an old tech from vanilla but nobody could confirm.. regardless is not mentioned anywhere in the DE patch notes. so maybe its a b...
- 21 Jul 2021, 15:45
- Forum: Strategy
- Topic: Nizam Church FF
- Replies: 23
- Views: 2425
- Flag:
Re: Nizam Church FF
Also anybody knows why Arrival Flag Tech isn't showing up after Palace Intrigue Card is sent??
could be a bug?
you could actually send those nizam to spam anywhere!
could be a bug?
you could actually send those nizam to spam anywhere!
- 21 Jul 2021, 13:29
- Forum: Strategy
- Topic: Nizam Church FF
- Replies: 23
- Views: 2425
- Flag:
Re: Nizam Church FF
https://www.twitch.tv/videos/1092552027 It pretty much starts off as a Nizam rush, though the conclusion is that after doing some damage you want to save them if possible until you hit III I feel like your opponent WAS NOT having as much fun as you did :lol: WP! I've done your same variation few ti...
- 20 Jul 2021, 15:52
- Forum: Strategy
- Topic: Nizam Church FF
- Replies: 23
- Views: 2425
- Flag:
Re: Nizam Church FF
ok make sense.helln00 wrote:Note that its Stand Ground for 20 range, not Defend, Defend gives you x2 against all cav, which is also good.
BTW do you know why Arrival Flag Tech doesnt show up after Palace Intrigue card is sent??
that would be sick for a Nizam Rush