Darwin_ wrote:I really dont think that fixed crates would actually be the huge of a change. Yes, if french and german got wood+coin starts they would almost always go market. However, if brits got a 300w start, they still have three good options: market, 2 house, house+tp. Same goes for India, Jap and Spain. Yes you could fix crates for spain to always allow them to go market or smth, but that doesnt mean that they always would, same if you gave sioux 100w.
I think that Mitoe is very correct in saying that most of the crate imbalances are caused by coin crate starts. If there were some way to remove the possibility of starting with a coin crate from the civs which it hurts, but still allow for some civs to get it, that might also be a good step towards balance.
If Spain has 200w and French 100w 100g that of course is unbalanced.
Honestly just deciding which crate spawn give to which civ is enough of hassle to discourage this change. Not to mention the testing required to fine tune things (e.g extra 100f or not).
So basically you have to give (almost) all civs the same crate which, guess what, it is pretty much the same as current system.
Or, what if two different crate options were coded? It would also be cool if you could code one of the options to appear more than the other; say you gave Germany the option of 300f 100w 100c with 3:4 odds and 200f 200w with 1:4 odds. Of course, those numbers could probably be different for balance or whatever, but I think you get my point.
Or, what if we leave all the three options as it is now?