Importance of 1 vill treasures
Importance of 1 vill treasures
Hey every1, i just had 2 very lucky games today, where i got a 1 vill treasure and used it to wall a fb. I ended up walling a captain's tower and rax, and walled his explorer in when he was idle (he played germany). So, anyone else run into this amount of luck?
Error 404: Signature not found
Re: Importance of 1 vill treasures
Lol getting my German explorer walled cuz he was idle sounds like drunk me
- Frost Bite
- Dragoon
- Posts: 300
- Joined: Dec 4, 2016
- ESO: ContainsCaffeine
- Location: India
- GameRanger ID: 3243371
Re: Importance of 1 vill treasures
I got this one vill treasure only to be killed by enemy's mm.. poor soul !!
World War 3 is inevitable, Run for your lives, fools
Re: Importance of 1 vill treasures
Too much work involved for me to even try to get it.
[Sith] - Baphomet
- edeholland
- ESOC Community Team
- Posts: 5033
- Joined: Feb 11, 2015
- ESO: edeholland
- GameRanger ID: 4053888
- Clan: ESOC
Re: Importance of 1 vill treasures
A vill treasure is great until the enemy has a tomahawk treasure and kills it before you can reach your base.
- Imperial Noob
- Lancer
- Posts: 958
- Joined: Feb 29, 2016
- Location: Well hello DEre
Re: Importance of 1 vill treasures
how can you wall around an outpost without getting your vill killed?
-
- Lancer
- Posts: 578
- Joined: Feb 2, 2018
- ESO: OstiferButthole
- Location: USA
Re: Importance of 1 vill treasures
Imperial Noob wrote:how can you wall around an outpost without getting your vill killed?
maybe while it is being built still its possible
- Imperial Noob
- Lancer
- Posts: 958
- Joined: Feb 29, 2016
- Location: Well hello DEre
Re: Importance of 1 vill treasures
jgals wrote:Imperial Noob wrote:how can you wall around an outpost without getting your vill killed?
maybe while it is being built still its possible
"contrived coincidences are contrived!"---Cinema Sinz
- musketeer925
- Retired Contributor
- Posts: 2484
- Joined: Mar 28, 2015
- ESO: musketeer925
Re: Importance of 1 vill treasures
jgals wrote:Imperial Noob wrote:how can you wall around an outpost without getting your vill killed?
maybe while it is being built still its possible
I'd like to say I just popped open the scenario editor, started with a regular vil out of range of a fully built outpost. I walked up to it with the vil, built four wall segments around it, and then walked out of range. Had 37 HP left.
Totally feasible. I think with better micro, the vil could have 60+ HP.
-
- Ninja
- Posts: 13004
- Joined: Apr 28, 2020
Re: Importance of 1 vill treasures
musketeer925 wrote:jgals wrote:Imperial Noob wrote:how can you wall around an outpost without getting your vill killed?
maybe while it is being built still its possible
I'd like to say I just popped open the scenario editor, started with a regular vil out of range of a fully built outpost. I walked up to it with the vil, built four wall segments around it, and then walked out of range. Had 37 HP left.
Totally feasible. I think with better micro, the vil could have 60+ HP.
An explorer present is enough to kill it tho.
-
- Lancer
- Posts: 578
- Joined: Feb 2, 2018
- ESO: OstiferButthole
- Location: USA
Re: Importance of 1 vill treasures
umeu wrote:musketeer925 wrote:Show hidden quotes
I'd like to say I just popped open the scenario editor, started with a regular vil out of range of a fully built outpost. I walked up to it with the vil, built four wall segments around it, and then walked out of range. Had 37 HP left.
Totally feasible. I think with better micro, the vil could have 60+ HP.
An explorer present is enough to kill it tho.
yeah probably not a good idea. won't most good players have an explorer nearby if they are trying to do a tower rush? And if they have a scout gg
Re: Importance of 1 vill treasures
Yeah on GP if I get vill near enemy base I use it to herd the hunts away from him. Needless to say, this is game deciding. Usually people resign instantly if they notice it.
Re: Importance of 1 vill treasures
umeu wrote:musketeer925 wrote:Show hidden quotes
I'd like to say I just popped open the scenario editor, started with a regular vil out of range of a fully built outpost. I walked up to it with the vil, built four wall segments around it, and then walked out of range. Had 37 HP left.
Totally feasible. I think with better micro, the vil could have 60+ HP.
An explorer present is enough to kill it tho.
though explorers also have negative multipliers against vills
-
- Ninja
- Posts: 14364
- Joined: Mar 26, 2015
Re: Importance of 1 vill treasures
EP should introduce a mechanic where if my explorer shoots my villager, it heals for the damage it would do, like Ana.
Just one step towards transitioning aoe3 into a MOBA for esport potential.
Just one step towards transitioning aoe3 into a MOBA for esport potential.
Re: Importance of 1 vill treasures
(Ana is an Overwatch character for anyone who doesn't understand. She is also the coolest character ever created.)
-
- Ninja
- Posts: 14364
- Joined: Mar 26, 2015
Re: Importance of 1 vill treasures
Not that important.
Re: Importance of 1 vill treasures
yemshi wrote:(Ana is an Overwatch character for anyone who doesn't understand. She is also the coolest character ever created.)
And Overwatch is not a MOBA xD
mentally healthy
Who is online
Users browsing this forum: No registered users and 15 guests