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Re: Legacy UI Tweaks

Posted: 17 Oct 2020, 14:22
by _H2O
Is the legacy UI as tall as minimized UI? It seems taller.

Re: Legacy UI Tweaks

Posted: 17 Oct 2020, 14:30
by Garja
Minimized is basically just max downscale in the options, which is 80% size. So ye smallest UI on DE should be bigger than old minimized.

Re: Legacy UI Tweaks

Posted: 17 Oct 2020, 19:52
by SoldieR
This seems to uninstall each time i start the game, but also it seems to say there is a new update every time I check, and it installs.

Re: Legacy UI Tweaks

Posted: 17 Oct 2020, 20:04
by Riotcoke
SoldieR wrote:This seems to uninstall each time i start the game, but also it seems to say there is a new update every time I check, and it installs.
Yea does the same for me

Re: Legacy UI Tweaks

Posted: 18 Oct 2020, 08:46
by crankifzz
sometimes It is turned off automatically idk why

Re: Legacy UI Tweaks

Posted: 18 Oct 2020, 08:55
by EAGLEMUT
Yeah the game really likes auto-disabling mods upon launch, no idea why's it happening.

Re: Legacy UI Tweaks

Posted: 18 Oct 2020, 08:56
by fightinfrenchman
EAGLEMUT wrote:Yeah the game really likes auto-disabling mods upon launch, no idea why's it happening.
One theory I have is that it's a badly made game with a ton of bugs. Could be something else though I guess

Re: Legacy UI Tweaks

Posted: 18 Oct 2020, 11:24
by Aizamk
yoqpasa wrote:Great job as always. This is the best way to tell developers what the community wants.
Would it be possible to add chat on stats screen and remove the shady icons when not enough resources?
From what I've tested,
-Chat in postgame screen can probably only be done from developers' side.
-Shady icons is moddable to an extent but not completely. It looks like they have some code checking what state a button should be in. However, it seems like at the same time it also seems like once it finds a match, it stops checking. The problem is that CantCurrentlyAfford seems to be checked before NotYetAvailable. So if I remove the shading on CantCurrentlyAfford, it will also for e.g. remove the shading on buildings that cant be built because they're only available in age 5, because I don't have the resources. (alternative explanation: it does check through them all, but CantCurrentlyAfford is checked last so overwrites the other settings)
-It is however possible to make it so that the set homecity point button is a different colour other than 50% opacity black when hc point is that building, but I think it's too small a change to a key file to release as a mod.

Re: Legacy UI Tweaks

Posted: 18 Oct 2020, 11:41
by Challenger_Marco

Re: Legacy UI Tweaks

Posted: 19 Oct 2020, 03:20
by SoldieR
But why is it that every time I click "Check for updates" it downloads something? And it still doesn't work for me anymore, even tho one I just downloaded, aiz's other mod, transparent age up UI, works.

Re: Legacy UI Tweaks

Posted: 20 Oct 2020, 02:05
by WENT55
Is it possible to have a mod that divides the scores by 100 with no decimals?

Re: Legacy UI Tweaks

Posted: 20 Oct 2020, 03:55
by Aizamk
WENT55 wrote:Is it possible to have a mod that divides the scores by 100 with no decimals?
I think this would have to come from the developers side, though I doubt they'll do it. Best I'd be able to do is right-align score and hide the last two decimals (and even then, probably would be different depending on screen resolution).

Unsure why the mod isnt working for some, perhaps only an issue if you downloaded the first version and updated to the second version, instead of downloading the second version from the beginning.

Re: Legacy UI Tweaks

Posted: 21 Oct 2020, 00:27
by babbul
hi iam new, id like to add experience points needed for next shipment below the flag
https://forums.ageofempires.com/t/exper ... lag/104908
also i how many sources per second ar ebeing produced, on food, wood, etc.

Re: Legacy UI Tweaks

Posted: 21 Oct 2020, 02:48
by EAGLEMUT
EAGLEMUT wrote:Yeah the game really likes auto-disabling mods upon launch, no idea why's it happening.
I think it's related to updating a mod. When I fully unsubscribed and resubscribed, the issue appears to be fixed.

Additionally, you have to restart the game between unsubscribing and resubscribing, otherwise mod doesn't get reinstalled properly... :hmm:

Re: Legacy UI Tweaks

Posted: 21 Oct 2020, 19:33
by GruntGG
Thank you very much Aizamk! It's awesome (and a bit sad at the same time for the DE team) that you keep making better UIs than the DE developer team.
Aizamk wrote:AKA Ugly UI Mod (Affects Legacy UI setting only)
If you have extra suggestions on how to make the UI look uglier, do suggest and I will consider.
As suggestions, although not sure how hard it would be to implement:

* Having the civilization flag next to the player name at the score section would be useful. Still can't believe you cannot even see the civs from other players when loading the map in DE...

* Have an xp progress bar instead of the grayed circle around the flag (which IMO is hard to see). Just like in TAD.

* Make the chat scrollable with Pg Up, Pg Dwn, without having to press Enter. Just like in TAD.

Cheers!

Re: Legacy UI Tweaks

Posted: 21 Oct 2020, 22:07
by Alohomora
Thank you aiz for the work!

May I ask @Aizamk are there any docs for writing mods, I wanted to tweak the minimap a bit so units are more spottable like on legacy, dunno if thats possible.

Re: Legacy UI Tweaks

Posted: 21 Oct 2020, 22:41
by Donye
Wonderful mod, installed today. Thanks for the hard work!

Re: Legacy UI Tweaks

Posted: 23 Oct 2020, 01:59
by Aizamk
Mod updated to be compatible with latest patch. Changelog at
https://www.ageofempires.com/mods/details/18659/

Re: Legacy UI Tweaks

Posted: 23 Oct 2020, 06:37
by princeofkabul
is it possibility to make idle vills button when they are garrison in tc bigger and more visible?

Re: Legacy UI Tweaks

Posted: 23 Oct 2020, 23:35
by MCJim
Aiz, join the DE team, this is awesome!

Re: Legacy UI Tweaks

Posted: 24 Oct 2020, 06:29
by drsingh
princeofkabul wrote:is it possibility to make idle vills button when they are garrison in tc bigger and more visible?
@Aizamk
Is it possible to make the idle village banner longer, like in CC. That would help even more with its visibility.

Re: Legacy UI Tweaks

Posted: 05 Nov 2020, 19:59
by Aizamk
Updated for 5 November patch.

Re: Legacy UI Tweaks

Posted: 05 Nov 2020, 20:01
by Hazza54321
i cant load into multiplayer because of the non existent mods i have installed

Re: Legacy UI Tweaks

Posted: 05 Nov 2020, 20:03
by CuCkO0
Hazza54321 wrote:i cant load into multiplayer because of the non existent mods i have installed
I had to unsubscribe from them all :(

Re: Legacy UI Tweaks

Posted: 05 Nov 2020, 20:05
by Aizamk
Looks like you can't QS with mods installed. Discontinuing support for this, I guess.