Japanese Discussion Thread
Japanese Discussion Thread
This is the Japanese Discussion thread, where several topics concerning this civilization on the ESOC Patch may be discussed. We're looking for feedback on the current state of balance, from the community's standpoint.
-
- Skirmisher
- Posts: 102
- Joined: May 7, 2015
Japanese Discussion Thread
japanese are op .because he have toshogu shrine and shrine (nerf toshogu shrine and shrine). nerf Golden Pavilion. he have Daimyo(general)can train units and shipment . but other civ don't have general. they have more shrine20 down to 10shrine. and nerf yumi have high damage can kill cavalry. and they have high Siege Damage. can 2 shipment at one card.
Japanese Discussion Thread
I think an overpowered civilization can win vs everything but they surely can't vs iro / Otto. They have a bad early game, that's why Russian Indian can punish them early. You can consider also, that wall are nerfed so it's really hard counter an all in rush at this point
Japanese Discussion Thread
What about lowering the food income by their shines? Is questionable if they seem te be too OP.
My AoE3 YouTube channel: https://www.youtube.com/c/MCJimAgeofEmpiresIII
My AoE3 Twitch channel: https://www.twitch.tv/MCJim_
Age of Streaming YouTube channel: https://www.youtube.com/c/AgeOfStreaming
My AoE3 Twitch channel: https://www.twitch.tv/MCJim_
Age of Streaming YouTube channel: https://www.youtube.com/c/AgeOfStreaming
-
- Ninja
- Posts: 13004
- Joined: Apr 28, 2020
Japanese Discussion Thread
After wall nerf they should be ok.
Maybe reduce ashi speed to 4.
Maybe reduce ashi speed to 4.
Japanese Discussion Thread
I do not think Japan is even close to OP right now. They are a very strong civ though.
- britishmusketeer
- Howdah
- Posts: 1845
- Joined: Feb 28, 2015
Japanese Discussion Thread
somppukunkku wrote:After wall nerf they should be ok.
Maybe reduce ashi speed to 4.
+1
-
- Pro Player
- Posts: 8050
- Joined: May 4, 2015
- ESO: PrinceofBabu
Japanese Discussion Thread
britishmusketeer wrote:+1somppukunkku wrote:After wall nerf they should be ok.
Maybe reduce ashi speed to 4.
+2
Japanese Discussion Thread
Iroquois and Ottomans were nerfed and don't win Japanese now. I would suggest nerfing ashigaru speed to 4 like others here say and buffing Yabusame significantly to make them viable and give Japanese a proper counter-artillery unit.
- Mr_Bramboy
- Retired Contributor
- Posts: 8219
- Joined: Feb 26, 2015
- ESO: [VOC] Bram
- Location: Amsterdam
Japanese Discussion Thread
yurashic wrote:Iroquois and Ottomans were nerfed and don''t win Japanese now. I would suggest nerfing ashigaru speed to 4 like others here say and buffing Yabusame significantly to make them viable and give Japanese a proper counter-artillery unit.
Basically this. Japanese aren''t overpowered, but their units are kinda broken.
Japanese Discussion Thread
Don't nerf Ashi speed, as it is the original idea behind the civilization. The patch was made to not destroy the original feature of the civilization.
Maybe nerf the shogun aura, daimyo aura and -5% from golden pavilion boost and the maybe nerf shrine's HP by 200 or 300.
Make 4 flamming arrows in age 4 cost 500 food each time they are sent. Make 14 ashis to 13 ashis, 16 yumis to 14 yumis.
Shogun tokugawa shipment should cost 500 food to be sent.
Maybe nerf the shogun aura, daimyo aura and -5% from golden pavilion boost and the maybe nerf shrine's HP by 200 or 300.
Make 4 flamming arrows in age 4 cost 500 food each time they are sent. Make 14 ashis to 13 ashis, 16 yumis to 14 yumis.
Shogun tokugawa shipment should cost 500 food to be sent.
Doing what you like is Freedom...
Liking what you do is Happiness...
Liking what you do is Happiness...
Japanese Discussion Thread
Japanese industrial has already been nerfed hard.subzero wrote:Don''t nerf Ashi speed, as it is the original idea behind the civilization. The patch was made to not destroy the original feature of the civilization.
Maybe nerf the shogun aura, daimyo aura and -5% from golden pavilion boost and the maybe nerf shrine''s HP by 200 or 300.
Make 4 flamming arrows in age 4 cost 500 food each time they are sent. Make 14 ashis to 13 ashis, 16 yumis to 14 yumis.
Shogun tokugawa shipment should cost 500 food to be sent.
Have fun getting raided by "the original feature of the civilization" and not being able to respond.
Japanese Discussion Thread
I agree that the ashi speed is too OP feature and ashi raids are just too annoying. Unfortunately it is original feature and FP team is not gonna remove it, Im sure.yurashic wrote:Japanese industrial has already been nerfed hard.subzero wrote:Dont nerf Ashi speed, as it is the original idea behind the civilization. The patch was made to not destroy the original feature of the civilization.
Maybe nerf the shogun aura, daimyo aura and -5% from golden pavilion boost and the maybe nerf shrines HP by 200 or 300.
Make 4 flamming arrows in age 4 cost 500 food each time they are sent. Make 14 ashis to 13 ashis, 16 yumis to 14 yumis.
Shogun tokugawa shipment should cost 500 food to be sent.
Have fun getting raided by "the original feature of the civilization" and not being able to respond.
Doing what you like is Freedom...
Liking what you do is Happiness...
Liking what you do is Happiness...
Japanese Discussion Thread
subzero wrote:Don''t nerf Ashi speed, as it is the original idea behind the civilization. The patch was made to not destroy the original feature of the civilization.
Maybe nerf the shogun aura, daimyo aura and -5% from golden pavilion boost and the maybe nerf shrine''s HP by 200 or 300.
Make 4 flamming arrows in age 4 cost 500 food each time they are sent. Make 14 ashis to 13 ashis, 16 yumis to 14 yumis.
Shogun tokugawa shipment should cost 500 food to be sent.
wtf, pls man jap are already ok.
- [Armag] diarouga
- Ninja
- Posts: 12710
- Joined: Feb 26, 2015
- ESO: diarouga
- Location: France
Japanese Discussion Thread
Nerfing ashi's speed is a nice idea since that's an abusable mech but on the other hand, I'd like to see yabusames being nerfed because atm jap can't do much vs artillery.
Japanese Discussion Thread
Ashi speed is untouchable, it's like changing the range of lbows or the area damage of cuirs.
Japanese right now are a pretty balanced civ.
Japanese right now are a pretty balanced civ.
-
- Ninja
- Posts: 13004
- Joined: Apr 28, 2020
Japanese Discussion Thread
Don''t even mention shitlongbows and ashigarus in the same sentence... Ashigarus still remain decent in age II and op in the later ages.garja wrote:Ashi speed is untouchable, it''s like removing changing the range of lbows or the area damage of cuirs.
Japanese right now are a pretty balanced civ.
I''m still not sure do you usually play this game high or are you always just purposefully against most people.
- [Armag] diarouga
- Ninja
- Posts: 12710
- Joined: Feb 26, 2015
- ESO: diarouga
- Location: France
Japanese Discussion Thread
Japan is balanced, most top players agree on that.
- KINGofOsmane
- Pro Player
- Posts: 3098
- Joined: Feb 24, 2015
- ESO: KINGofOsmane
- Location: Walling Town
Japanese Discussion Thread
you drunk ?marco1698 wrote:wtf, pls man jap are already ok.subzero wrote:Dont nerf Ashi speed, as it is the original idea behind the civilization. The patch was made to not destroy the original feature of the civilization.
Maybe nerf the shogun aura, daimyo aura and -5% from golden pavilion boost and the maybe nerf shrines HP by 200 or 300.
Make 4 flamming arrows in age 4 cost 500 food each time they are sent. Make 14 ashis to 13 ashis, 16 yumis to 14 yumis.
Shogun tokugawa shipment should cost 500 food to be sent.
"Losing to Callen was the worst night of my life" Gibthedurrty 2019
"If hazza can get pr42 with team i can get pr50 with 1v1" Gibthedurrty 2018
"If hazza can get pr42 with team i can get pr50 with 1v1" Gibthedurrty 2018
Tete cs:go experienceLecastete wrote: Dude i hate this game. I am bad and i also dont have luck
Japanese Discussion Thread
Ashi cost a shit ton. Right now base ashi lose to base musketeer per cost.somppukunkku wrote:Dont even mention shitlongbows and ashigarus in the same sentence... Ashigarus still remain decent in age II and op in the later ages.garja wrote:Ashi speed is untouchable, its like removing changing the range of lbows or the area damage of cuirs.
Japanese right now are a pretty balanced civ.
Im still not sure do you usually play this game high or are you always just purposefully against most people.
-
- Ninja
- Posts: 13004
- Joined: Apr 28, 2020
Japanese Discussion Thread
And in fortress? :hihihi:garja wrote:Ashi cost a shit ton. Right now base ashi lose to base musketeer per cost.somppukunkku wrote:Dont even mention shitlongbows and ashigarus in the same sentence... Ashigarus still remain decent in age II and op in the later ages.
Im still not sure do you usually play this game high or are you always just purposefully against most people.
Japanese Discussion Thread
And in fortress they're pretty good indeed, but I'm sure that's the case of many units. Actually musketeers in age3 lose quite some use because of skirms.
-
- Musketeer
- Posts: 52
- Joined: Jun 29, 2015
Japanese Discussion Thread
Sanctuary resources flow should be slightly lower. The shoguns must have a cost to be sent, about 700 food is something acceptable or decrease the power of his aura.
Japanese Discussion Thread
how to beat japan on siberia? with euro civs like france. their eco is insane.
Who is online
Users browsing this forum: No registered users and 5 guests