Indians Discussion Thread
-
- Pro Player
- Posts: 8050
- Joined: May 4, 2015
- ESO: PrinceofBabu
Indian Discussion Thread
India is fine, theyre slightly above average civ at most
- [Armag] diarouga
- Ninja
- Posts: 12710
- Joined: Feb 26, 2015
- ESO: diarouga
- Location: France
Indian Discussion Thread
Yeah india don't need a nerf.
Indian Discussion Thread
I personally disagree. I would slightly nerf Agra Fort, Zamburaks and Camel Attack respectively.
I would also slightly nerf British Allies (from 10% to 8%) and consider rebalancing Sepoys so that they die to two TC-shots but do an additional point of ranged damage or two in return.
I would also slightly nerf British Allies (from 10% to 8%) and consider rebalancing Sepoys so that they die to two TC-shots but do an additional point of ranged damage or two in return.
- [Armag] diarouga
- Ninja
- Posts: 12710
- Joined: Feb 26, 2015
- ESO: diarouga
- Location: France
Indian Discussion Thread
Zamburak is a weak units without shipments so if you want to nerf them in late colo, just nerf the cards.
I also agree about the agra change, it has too many hp/attack but those 2 changes wouldn t change the civ at all, so that's kinda a waste of time.
I also agree about the agra change, it has too many hp/attack but those 2 changes wouldn t change the civ at all, so that's kinda a waste of time.
Indian Discussion Thread
First of all I don't think the Zamburak has weak base stats per cost at all ?? it's a population-efficient Dragoon in the Colonial Age with a +30% damage shipment. I would decrease its range to 10 and have it increase by one with every upgrade, just like Gurkhas This would also serve to make Howdash a more viable alternative in the Fortress Age. I would also nerf Camel Attack to 25%.
- [Armag] diarouga
- Ninja
- Posts: 12710
- Joined: Feb 26, 2015
- ESO: diarouga
- Location: France
Indian Discussion Thread
Vs most civs zam aren t even worth except to hold raids.
Like vs most nilla civs when you rush to punish their age3 you just make sepoys as anti cav.
Why would you nerf a unit which isn t even use in half of indian's MU?
Like vs most nilla civs when you rush to punish their age3 you just make sepoys as anti cav.
Why would you nerf a unit which isn t even use in half of indian's MU?
Indian Discussion Thread
Because it's the most overpowered part of Colonial Indians with the possible exception of Agra Fort.
- [Armag] diarouga
- Ninja
- Posts: 12710
- Joined: Feb 26, 2015
- ESO: diarouga
- Location: France
Indian Discussion Thread
Zam aren t op without the shipment.
Sepoy are tho.
Sepoy are tho.
- britishmusketeer
- Howdah
- Posts: 1845
- Joined: Feb 28, 2015
Indian Discussion Thread
diarouga wrote:Zam aren t op without the shipment.
Sepoy are tho.
agree
Indian Discussion Thread
Disagre, compared to other Musketeers with the possible exception of tanking three TC shots.diarouga wrote:Zam aren t op without the shipment.
Sepoy are tho.
Musketeers are just overpowered in general' Superior Dragoons in the Colonial Age is OP in particular.
Indian Discussion Thread
I agree that zambs need cards to be really good (borderline OP actually) so no nerf there. Camel attack is a candidate for a nerf as it is way over the par (30% for more than 1 unit, as opposed to the standard 15%). But frankly the only really broken thing that screams for a nerf is sepoy extra 40 hp for just 15f more than regular muskets. Also the agra fort LOS is ridicolous.
Aside from that India is more or less an ok civ.
Aside from that India is more or less an ok civ.
- [Armag] diarouga
- Ninja
- Posts: 12710
- Joined: Feb 26, 2015
- ESO: diarouga
- Location: France
Indian Discussion Thread
Theyre far worse than brs in age2 without upgrades.zoom wrote:Disagre, compared to other Musketeers with the possible exception of tanking three TC shots.diarouga wrote:Zam aren t op without the shipment.
Sepoy are tho.
Musketeers are just overpowered in general' Superior Dragoons in the Colonial Age is OP in particular.
I also think that they are worse that ports goon. Really, its a bad unit before the 2 upgrade cards, why wouldnt you nerf camel attack lol? Since a zam nerf would also affect the age3 play where india isnt good.
Indian Discussion Thread
I don't think zamb is that much OP, with the card and shipments it is. I agree diarouga that there aren't many MUs where you actually use or upgrade them, so it won't change India that much.
Notice that zambs can't have 14 range with the arsenal up, while euro civs can have 14 range LC. Also notice that zambs in age 2 don't deal damage to artillery, or they would be OP.
Zamb sux vs everything that isn't a cav. idk what multiplier they have vs coyoterunner type. (Can anyone specify?)
And about late game, I would like to point out that India sucks in late game because of absense of late game eco cards, factories, cannons and a proper late game unit. Siege elephants are too expensive and the other elephants as well.
India is still fine and need nothing.
Notice that zambs can't have 14 range with the arsenal up, while euro civs can have 14 range LC. Also notice that zambs in age 2 don't deal damage to artillery, or they would be OP.
Zamb sux vs everything that isn't a cav. idk what multiplier they have vs coyoterunner type. (Can anyone specify?)
And about late game, I would like to point out that India sucks in late game because of absense of late game eco cards, factories, cannons and a proper late game unit. Siege elephants are too expensive and the other elephants as well.
India is still fine and need nothing.
Doing what you like is Freedom...
Liking what you do is Happiness...
Liking what you do is Happiness...
Indian Discussion Thread
Exactly. Zambs sux hard to BRs and other LC. You cant even touch age 4 port goon lol (nobody can).diarouga wrote:Theyre far worse than brs in age2 without upgrades.zoom wrote:Disagre, compared to other Musketeers with the possible exception of tanking three TC shots.
Musketeers are just overpowered in general' Superior Dragoons in the Colonial Age is OP in particular.
I also think that they are worse that ports goon. Really, its a bad unit before the 2 upgrade cards, why wouldnt you nerf camel attack lol? Since a zam nerf would also affect the age3 play where india isnt good.
Zambs need no nerf Tbh ruyter is better than zambs in age 3.
Doing what you like is Freedom...
Liking what you do is Happiness...
Liking what you do is Happiness...
Indian Discussion Thread
Zambs with camel attack have more damage than gurka and they cost 1 pop. Gurka+zambs is quite a unbreakable combo. Gurka are also one of the best skirms in the game.
I agree tho that India is nothing special in very late game, even tho they have eco cards and the karni mata makes up for the factories to some extent.
I agree tho that India is nothing special in very late game, even tho they have eco cards and the karni mata makes up for the factories to some extent.
- edeholland
- ESOC Community Team
- Posts: 5033
- Joined: Feb 11, 2015
- ESO: edeholland
- GameRanger ID: 4053888
- Clan: ESOC
Indian Discussion Thread
Why has the agra fort too much attack? It's like 2 musks
- [Armag] diarouga
- Ninja
- Posts: 12710
- Joined: Feb 26, 2015
- ESO: diarouga
- Location: France
Indian Discussion Thread
It shouldn''t be able to kill your units. Like when you play brit and you have a lb/musk compo, you can''t push the agra because the indian will just hit and run with his gurkhas and your lb will die to the fort.edeholland wrote:Why has the agra fort too much attack? It''s like 2 musks
That''s actually why they can''t take the map control vs india.
Indian Discussion Thread
just lb pike, you can siege that bitch hard with 20 pike, and 20 lb will not lose to anything less than like 30 ghurka, which is impossible to have by that time unless you go pure ghurka...diarouga wrote:It shouldnt be able to kill your units. Like when you play brit and you have a lb/musk compo, you cant push the agra because the indian will just hit and run with his gurkhas and your lb will die to the fort.edeholland wrote:Why has the agra fort too much attack? Its like 2 musks
Thats actually why they cant take the map control vs india.
Pike can also move out of the way or ghurka much faster than musk
last time i cryed was because i stood on Lego
- edeholland
- ESOC Community Team
- Posts: 5033
- Joined: Feb 11, 2015
- ESO: edeholland
- GameRanger ID: 4053888
- Clan: ESOC
Indian Discussion Thread
I dont find this too much of a problem, I usually starve them if they camp.diarouga wrote:It shouldnt be able to kill your units. Like when you play brit and you have a lb/musk compo, you cant push the agra because the indian will just hit and run with his gurkhas and your lb will die to the fort.edeholland wrote:Why has the agra fort too much attack? Its like 2 musks
Thats actually why they cant take the map control vs india.
- [Armag] diarouga
- Ninja
- Posts: 12710
- Joined: Feb 26, 2015
- ESO: diarouga
- Location: France
Indian Discussion Thread
agra+15 gurkhas hold 20lb+20pikes I think.ovi12 wrote:just lb pike, you can siege that bitch hard with 20 pike, and 20 lb will not lose to anything less than like 30 ghurka, which is impossible to have by that time unless you go pure ghurka...diarouga wrote:It shouldnt be able to kill your units. Like when you play brit and you have a lb/musk compo, you cant push the agra because the indian will just hit and run with his gurkhas and your lb will die to the fort.
Thats actually why they cant take the map control vs india.
Pike can also move out of the way or ghurka much faster than musk
Indian Discussion Thread
A fort is obviously meant to damage units, let's use the brain for once. The problem with the agra fort is rather that the model is quite big and the LOS is huge so it gives too much map control for colonial age. The LOS should be standardized at + 2 of its range.
- [Armag] diarouga
- Ninja
- Posts: 12710
- Joined: Feb 26, 2015
- ESO: diarouga
- Location: France
Indian Discussion Thread
It isn''t possible but the fort should be smaller because on some maps bayou/cascade et you just can''t build your fort, that sux.garja wrote:A fort is obviously meant to damage units, let''s use the brain for once. The problem with the agra fort is rather that the model is quite big and the LOS is huge so it gives too much map control for colonial age. The LOS should be standardized at + 2 of its range.
Indian Discussion Thread
It's a fucking Fort. If anything, remove the Sepoys that come with it in the Colonial Age or change them to Rajputs.
Indian Discussion Thread
Well I fucking hope they are worse than Bow Riders. Bow Riders arent exactly a good reference...diarouga wrote:Theyre far worse than brs in age2 without upgrades.zoom wrote:Disagre, compared to other Musketeers with the possible exception of tanking three TC shots.
Musketeers are just overpowered in general' Superior Dragoons in the Colonial Age is OP in particular.
I also think that they are worse that ports goon. Really, its a bad unit before the 2 upgrade cards, why wouldnt you nerf camel attack lol? Since a zam nerf would also affect the age3 play where india isnt good.
What makes you think they are worth than Dragoons?
Because its one of the most OP things about Indians Colonial.
Who is online
Users browsing this forum: No registered users and 3 guests