Sargsyan wrote:Laurence Drake wrote:Play this song on loop:
remove kebab
Defend kebab
bwinner1 wrote:So just semi musk or ça depending on the situation.
pecelot wrote:bwinner1 wrote:So just semi musk or ça depending on the situation.
Caçadores?
krichk wrote:For some reason, you want the world to know that you're brave enough to challenge Challenger_Marco
tedere12 wrote:Remove kebab!
hleung wrote:tedere12 wrote:Remove kebab!
Last time I check, this is an AOE3 forum, not EU4
Anyway, imo Russia should counter quite well against Otto, but requires a bit of scouting during transition. If Otto does jan rush or goes for an age 2 agenda, Russia should be able to hold the initial push/containment with good herding and in-base BH whilst the cossack shipments can be used for raids to cripple otto's eco. If the Otto player does not push, then go for the usual Russian build and look for an opportunity to sneak in an age up for the 2 falc and other better units and shipments in age 3. If the Otto player goes for FF (that's why a bit of extra scouting is necessary), imo Russia should be able to follow with its own FF or semi-FF. In the long run, the Russian player should be able to out-mass and out-eco the Otto player.
Please do correct me if I said something wrong about the MU.
lemmings121 wrote:imo oto best bet vs russia is ff, i'm not sure if russia has the time to FF, i think oto will have 5spahi and 4huss from the up in your base before you are up to fortress, might be hard to survive.
macacoalbino wrote:One general tip I have to beat otto is pressuring his explorer in age 1. When the game starts go full kaiser and rightclick the TP he is going to build. Depending on the map you can remove half the explorer hp until hes back in the base. Doing this you deny him two important things:
1. Treasures - specially food, which will decrease their ageup time and may drastically change the outcome of a game (think about 140f otto in gp)
2.Scouting information - since otto has no scout unit apart from the explorer, his scouting will be hindered meaning he might miss a safe hunt later on in the game or maybe some other resource that you'll be able to sneak vills into.
Ps: after he returns to his base he will try to go out again, you have to guess where he went and keep the pressure up, dont ever let go of his explorer until you have to build a tp or until he has units out.
tedere12 wrote:Remove kebab!
hleung wrote:Last time I check, this is an AOE3 forum, not EU4
Anyway, imo Russia should counter quite well against Otto, but requires a bit of scouting during transition. If Otto does jan rush or goes for an age 2 agenda, Russia should be able to hold the initial push/containment with good herding and in-base BH whilst the cossack shipments can be used for raids to cripple otto's eco.
Kazamkikaz wrote:Why Russia should play defensively (in-base BH) versus Otto if 5cossacs (+4 cossacs) >3 huss and 13 strelets>5 jani ,Russia age up in almost same time as otto (russia click up in 2min 45 to 3min 05, otto click up in 2min 35-55 some thing like this, depend the map any way doesnt matter) Russia build BH in discovery age not coloinal, any strelets/cossacs composition beat any jan/huss /abus strategie, make 10 strelets send 5 cossacs, send 4 or send 700w for stable keep going.
Same thing when Russia play defensively versus India, why ? unless you know India will go 10/10 rush
Russia FF is not that strong because the only special unit is the oprichnik will not help in fight but Otto have mamelukos and spaghi so try slow semi FFF or FF without doing good damage in colonial age versus Otto, you lost very fast
hleung wrote:Kazamkikaz wrote:Why Russia should play defensively (in-base BH) versus Otto if 5cossacs (+4 cossacs) >3 huss and 13 strelets>5 jani ,Russia age up in almost same time as otto (russia click up in 2min 45 to 3min 05, otto click up in 2min 35-55 some thing like this, depend the map any way doesnt matter) Russia build BH in discovery age not coloinal, any strelets/cossacs composition beat any jan/huss /abus strategie, make 10 strelets send 5 cossacs, send 4 or send 700w for stable keep going.
Same thing when Russia play defensively versus India, why ? unless you know India will go 10/10 rush
Russia FF is not that strong because the only special unit is the oprichnik will not help in fight but Otto have mamelukos and spaghi so try slow semi FFF or FF without doing good damage in colonial age versus Otto, you lost very fast
I haven't really played many games with this MU, so please spare with me if I have said something wrong. Russia should be aging up like 20 to 30 seconds behind Otto. A shipment takes 40 seconds to arrive, so Russia might actually be facing rather early pressure from Otto if the latter goes jan rush - again I might be completely wrong. Also, in-base BH offers some flexibility in case Otto goes for a timing push if you decide to age up to fortress at any point, either to gain an edge or as a counter to Otto FF. As for India, it sometimes has a later age up than Russia, or in best cases, about equal; and Russia should be able to counter the forward agra with ruskets from BH (with some idle time at TC) + strelets shipment (possibly cossacks if India mix in gurkhas) and eventually siege it down with enough mass, so it's not really the same thing in that MU - Russia can go FB in that case imo.
It's also not a good idea to underestimate jan abus mixed in with hus, as their units in colonial are overall better, and Russian units are weaker in general (although the latter being more cost-effective), so you wouldn't really win musk+skirm+hus with skirm+hus combo. 700w is decent only if you can keep up with the early pressure, and works better with in-base BH imo. 4 cossacks shipment is more useful if it is used for raiding. Either shipment should be viable, but I would prefer to ship 700w to get the second BH up, a stable and a few houses, but then it can be very awkward and untimely if the Otto player decided to push into the single BH (assuming you are still shipping/collecting 700w), and you might not be able to hold with the mass. But again, never tried that out before, so I might be completely wrong.
Russia (semi-) FF should not be overlooked, and opri isn't the only unit in fortress. You should have cossacks ready to raid in a semi-FF, and some damage can be done to the Otto player if you raid correctly. As for FF, 2 falc shipment can effectively counter abus, or cancel out Otto's 2 falc shipment if you micro the falconets correctly. As Russia, you also have access to cav archers and 9 manchus. Cav archers might not be the best goon in game, but they can do some body-blocking with their melee resist, and 9 manchus should be decent enough to counter spahis/mamelukes (plus you should at least have some vet ruskets ready at that point). There is potential for fortress play for Russia in that MU, and 2x in-base BH + unit pops + TC fire + MM should be enough to hold off a scary fortress timing from Otto.
Kazamkikaz wrote:Maybe you right i played defensively once versus otto because i saw his 2 vill close to my base but when his 5 jani came i was close to make 10 strelets, maybe i am wrong but i think colonial bo of Russia works better since you have better eco too and better militar shipments, not the case of FF since Otto have mamelukes/spahi/manchus/2 cannon, Russia have just manchu and 2 cannon as good (decisive) shipments dont considering 5 cav archer, 11 musk or 6 cossacs as i didnt consider 8 jani, 5 abus, 5 huss too
Kazamkikaz wrote:macacoalbino wrote:One general tip I have to beat otto is pressuring his explorer in age 1. When the game starts go full kaiser and rightclick the TP he is going to build. Depending on the map you can remove half the explorer hp until hes back in the base. Doing this you deny him two important things:
1. Treasures - specially food, which will decrease their ageup time and may drastically change the outcome of a game (think about 140f otto in gp)
2.Scouting information - since otto has no scout unit apart from the explorer, his scouting will be hindered meaning he might miss a safe hunt later on in the game or maybe some other resource that you'll be able to sneak vills into.
Ps: after he returns to his base he will try to go out again, you have to guess where he went and keep the pressure up, dont ever let go of his explorer until you have to build a tp or until he has units out.
Pára de viajar veio, qual é o sentido de matar o explorador otomano pra evitar ele de pegar tesouro ou explorar se de qualquer forma ele vai passar de era bem cedo e fazer o fb, vc que deveria tá procurando tesouro de comida pra passar de era cedo e procurar próximas caças e minas e não ir atrás do pobre explorador otomano
Mod Translation (with the help from Google; might not be that accurate): What is the point of killing the Ottoman explorer to prevent him from taking treasure or exploring if he will get away from it anyway. In early game, you should be looking for food treasures to click up asap and look for the next hunts and mines instead of going after the poor Ottoman explorer.
Mod Edit: This forum is English only. While we understand it might not be the easiest way for everyone to express his/her thoughts at the finest, it is for the sake of inclusion that we should write in English on ESOC forums, as English is currently the lingua franca. It also helps with moderation. Thanks!
sirmusket wrote:tedere12 wrote:Remove kebab!
Aren't you Albanian
krichk wrote:For some reason, you want the world to know that you're brave enough to challenge Challenger_Marco
Sargsyan wrote:sirmusket wrote:tedere12 wrote:Remove kebab!
Aren't you Albanian
U should call him macedonian if it meant to offense him. By the way arent u albanian ? xD
sirmusket wrote:Sargsyan wrote:Show hidden quotes
U should call him macedonian if it meant to offense him. By the way arent u albanian ? xD
If I was Albanian I would have committed suicide a long time ago
krichk wrote:For some reason, you want the world to know that you're brave enough to challenge Challenger_Marco
rsy wrote:teddy12 vs mrmusket bo21 grudge match pls
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