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United States of America Papist
ESOC Community Team
Posts: 2160
ESO: Papist

11 Aug 2017, 22:02

AOEisLOVE_AOEisLIFE wrote:removing any possible random event like a good treasure that gives an advantage for one player doesnt seem like a way to make this game more fun, but idc anyway. is there any tournament stream/video/replay where a native warrior actually prevented a FB ? i would like to watch that..


The problem with competitive gaming is that it values balance over entertainment. Anything that disrupts a cookie cutter build is "broken" and needs to be removed. I would not be at all surprised to see this change get implemented, or for treasures to be removed all together. Who cares if the game is boring and the meta is stale as long as everything is "balanced"?
My first post, circa March 2015 :blush:
Papist wrote:@frycookofdoom. WTF are you talking about? There is no need for AoE to become a StarCraft rip-off. I sincerly doubt a historical game would attract the science fiction crowd anyways.
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Tunisia iLolicon
Crossbow
Posts: 38
ESO: iLolicon

12 Aug 2017, 02:32

Tfw you have to agree with umeu... But he's right all treasures are just luck in general.
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Kyrgyzstan AOEisLOVE_AOEisLIFE
Lancer
Posts: 548
ESO: dats my secret
Location: Ze King in Zeken's House of Zekers

12 Aug 2017, 11:44

Papist wrote: Who cares if the game is boring and the meta is stale as long as everything is "balanced"?

i do :) im bored of generic brit mirrors, fought by apm whores who are all about to get them 5 musk 3 seconds out earlier than the opponent on the same maps and who agree on not playing water, just because there is no clear established meta and it requires on-the-spot strategical decision making, which was the first reason i fell in love with RTS anyway, im off to watch some aiz..
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France Kaiserklein
Jaeger
Posts: 4145
Location: Paris

12 Aug 2017, 12:59

Papist wrote:The problem with competitive gaming is that it values balance over entertainment. Anything that disrupts a cookie cutter build is "broken" and needs to be removed. I would not be at all surprised to see this change get implemented, or for treasures to be removed all together. Who cares if the game is boring and the meta is stale as long as everything is "balanced"?

What are you referring to here? Where did you see this kind of changes?
kickass_OP wrote:lbs vs cavs no is good

look wrote:Detail, garja was cattle for slaughter in my hands.

look wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
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United States of America Papist
ESOC Community Team
Posts: 2160
ESO: Papist

12 Aug 2017, 14:58

Kaiserklein wrote:
Papist wrote:The problem with competitive gaming is that it values balance over entertainment. Anything that disrupts a cookie cutter build is "broken" and needs to be removed. I would not be at all surprised to see this change get implemented, or for treasures to be removed all together. Who cares if the game is boring and the meta is stale as long as everything is "balanced"?

What are you referring to here? Where did you see this kind of changes?


I was referring to the change OP proposed, and the thinking behind it.
My first post, circa March 2015 :blush:
Papist wrote:@frycookofdoom. WTF are you talking about? There is no need for AoE to become a StarCraft rip-off. I sincerly doubt a historical game would attract the science fiction crowd anyways.
No Flag umeu
Gendarme
Posts: 6763

12 Aug 2017, 14:59

Papist wrote:
AOEisLOVE_AOEisLIFE wrote:removing any possible random event like a good treasure that gives an advantage for one player doesnt seem like a way to make this game more fun, but idc anyway. is there any tournament stream/video/replay where a native warrior actually prevented a FB ? i would like to watch that..


The problem with competitive gaming is that it values balance over entertainment. Anything that disrupts a cookie cutter build is "broken" and needs to be removed. I would not be at all surprised to see this change get implemented, or for treasures to be removed all together. Who cares if the game is boring and the meta is stale as long as everything is "balanced"?


well, balance is mostly reducing the effect of random features and the odds being stacked into one's favor due to unfair advantages. Games where such balance doesn't exist, may indeed be very fun. But in that sense, entertainment and competitiveness are mutually exclusive. That's why we have world championships in chess, but not in monopoly. although you can easily argue that the latter is by far more entertaining. if you can be entertained by the creativity and wits people use to best each other on a level playing field, then there is no reason to think that more balance equals less entertainment.
I kissed a girl and I liked it
Popped her cherry with my chapstick
I kissed a girl just to try it
I hope my wife don't mind it
It felt so wrong, it felt so right
Don't mean I'm in love tonight
I kissed a girl and I liked it
I liked it
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Italy Garja
ESOC Maps Team
Donator 01
Posts: 4565
ESO: Garja

12 Aug 2017, 15:45

There are competitive monopoly tourneys. Entertainment and competitiveness are not mutually exclusive nor are luck and competitiveness.
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France Kaiserklein
Jaeger
Posts: 4145
Location: Paris

12 Aug 2017, 15:52

Papist wrote:I was referring to the change OP proposed, and the thinking behind it.

Ok, thought you meant the ESOC patch changes, was curious
kickass_OP wrote:lbs vs cavs no is good

look wrote:Detail, garja was cattle for slaughter in my hands.

look wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
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Belgium Asateo
Dragoon
Posts: 321
ESO: Asateo
Location: Belgium

12 Aug 2017, 16:28

Garja wrote:There are competitive monopoly tourneys.


This actually exists. :lol: I had to google it to believe it. :P
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United States of America Papist
ESOC Community Team
Posts: 2160
ESO: Papist

12 Aug 2017, 19:02

Asateo wrote:
Garja wrote:There are competitive monopoly tourneys.


This actually exists. :lol: I had to google it to believe it. :P


Does this surprise you? People can make anything competitive.

https://www.sbnation.com/2017/7/4/15918 ... y-chestnut
My first post, circa March 2015 :blush:
Papist wrote:@frycookofdoom. WTF are you talking about? There is no need for AoE to become a StarCraft rip-off. I sincerly doubt a historical game would attract the science fiction crowd anyways.
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Italy Garja
ESOC Maps Team
Donator 01
Posts: 4565
ESO: Garja

13 Aug 2017, 09:39

well monopoly is far from being a non compettive game
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European Union bwinner1
Dragoon
Posts: 260

13 Aug 2017, 09:48

Garja wrote:well monopoly is far from being a non compettive game

Monopoly is like 80%+ about luck so that's a bit stupid...
However I think there is crazier championships so that's fine
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Italy Garja
ESOC Maps Team
Donator 01
Posts: 4565
ESO: Garja

13 Aug 2017, 09:59

It is probably not that much of luck. Anyway hold em is like 40% luck and still is competitive.
Great Britain Hazza54321
Jaeger
Posts: 3310

18 Aug 2017, 10:04

Papist wrote:
AOEisLOVE_AOEisLIFE wrote:removing any possible random event like a good treasure that gives an advantage for one player doesnt seem like a way to make this game more fun, but idc anyway. is there any tournament stream/video/replay where a native warrior actually prevented a FB ? i would like to watch that..


The problem with competitive gaming is that it values balance over entertainment. Anything that disrupts a cookie cutter build is "broken" and needs to be removed. I would not be at all surprised to see this change get implemented, or for treasures to be removed all together. Who cares if the game is boring and the meta is stale as long as everything is "balanced"?

Youre just sad you cant oos on ep
PutThePastInACasket : some say the universe is even bigger than the space between the starting TC and second hunt on fertile crescent

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